Kinetic Chronicle, NG03 platformer yuri Hentai game.

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New version of Kinetic Chronicle release.
****The game is 99mb and somehow loading screen is working not so well in this version, so if the become white blank screen or stop at loading screen for long please be patient. Don't worry it don't freeze.*****

Stage 0 now add to the game and Feley now have some new move.

A S W D -> Move
Left Click -> Attack
Right Click , E key -> Range Attck(Aim with mouse, hold to charge) Use E key for Firefox user since right click will disable the control. (If your control already disable click outside the game scene once and click the game scene will reenable it).
Left click during full charge -> charge save
Right click around the end of kick combo -> quick charge save
F -> Masturbate. (useless in this version since Feley cannot use Aqua Arrow yet in 0-1 stage. just for fun XD).
Click and drag some object around to move it with Feley's telekinetic power.

Difficulty setting is in Option in the main menu.

If you change language to France keyboard control will change to AZERTY as well.

Continue will show up in the menu after you make some progress in the game use it to go to the latest check point you reach.

Save is also exportable just in case you want play other version and don't want to start over. ^w^

This game eat pretty much memory so if you find it laggy, you can try lower quality (it's flash after all) or try the desktop version.

You can find the desktop version of the game in my patreon page


Also you can come to say hello in my discord Channel.


If you found any bug feel free to comment or tell me in discord I will fix it asap ^_^

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Interesting gameplay and promising story. I just wish the smut wasn't walled off behind defeat.

mikysofts responds:

Thank you... There are some after beating the bosses too!!. ^w^ btw

fk the Teria boss. nice game btw

mikysofts responds:

Thank you. ^w^ Btw new public version is just out, now Feley able to run, dash, and have 3 different melee combo now... however turn out that it is too large to upload here again. >,<

For a demo, I enjoyed it quite a lot. In the temple level, there is a bug that prevent the flower monster from attacking you until you reach the last 2 or 3 corridor sections of the stage. To break the monotony, I suggest you to add variety to the monsters encounters. Even a changement of color to indicate stronger monsters, or different behavours, something like at.

And finally, the boss is way too hard. I ended up beating her eventually, but you're forced to die at least once to study its patterns and avoid them. And since you get a mandatory H-scene at the end of the defeat, that gets frustrating really quick.

Other than that, that was a pretty cool game. Looking forward for the rest ;)

mikysofts responds:

Thank you, and sorry for lately reply... Very late I guess...
You also can skip the H-scene by clicking Skip button at the corner of the dialogs...

mm.. Maybe I forget to add in this version let me check it again...

This game has plenty of flaws. The combat doesn't feel fluid, the controls tutorial is on the wrong level, and the difficulty setting is difficult to find (and can't be changed once the game has begun). However, the 2nd boss consulting the h-game manual to determine how to rape Feely was pretty unexpected, hilarious, and sexy too.

mikysofts responds:

Thank you glad you like our Teria, and sorry for my late reply.
Now we just made a new public version I try to improve the gameplay too. Feley now able to run, dash, and got 3 melee combo now... ^w^

The fight against Teria, the temple boss is way, way, way too hard. It look me over 15 tries to win. And now I find that I can't even do it a second time. I literally have played this over 30 times and only won once. I can't find a reliable way to dodge the rocks other than running to the far side of the area. I get hit by one, which makes me get hit by another, which makes me be ran over by her rock mode, which stuns me, which means I can't ever recover fast enough to avoid the spike from the ground. Running to the far side means that her rock mode can easily hit me, especially during the second stage when she starts jumping high while in rock mode. The only way to dodge this is to get to the center and jump with absolutely perfect timing. There is zero room for error. Then at the third part there are falling rocks that I don't even know of a way to dodge. If there is one they appear so fast that I don't have time to react. And then when I die I have to click through a bunch of dialogue to get back to the fight. This is an extremely frustrating experience, one that I have lost interest in repeating. This boss is just too hard for me to beat. I give up.

mikysofts responds:

Thank you... and sorry for make her so hard. For the boss in this game I try to make it like you have to figure her pattern out. like when she throw rocks, you may start far but you will have to find a chance to run close to her to avoid her far rock, and dealing some damage.

Anyways, we already pull out a new version Feley now able to run and air dash, also got 3 melee combo now, but sadly I can't post it here since it turn out to be too big. ^w^ maybe if you interest, you can try out desktop version sometime.

Credits & Info

3.29 / 5.00

Sep 16, 2018
11:15 AM EDT
Action - Platformer - Puzzle