Let It Charge

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Let It Charge was made in One Hour for the 175th One Hour Game Jam with the theme "Charge". Here, you have to let the progress bar charge. To do that you have to don't move! But you have some enemy who try to catch you!

Good luck!

=== Controls ===
Arrow Key - Move

Source Code : https://www.lexaloffle.com/bbs/?tid=31789

=== Me ===
My name is Bigaston and I'm a young french game developper!

You can find me on other website :
On my Twitter, for news and information : https://twitter.com/Bigaston
On my Itch page, for all of my games : https://bigaston.itch.io/
On my Ko-Fi page, to support me : https://ko-fi.com/bigaston
On my (french) website, for other information : http://www.bigaston.me/

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Fun concept I'd like to see expanded on, pretty great little game for a one hour challenge. It does get repetitive fairly fast, but for what reminds me of an arcade game, that's pretty much par for the course. I only got to level 5 before I got bored though, so I don't know if anything in particular changes after that.

Also, repeating what others have said, the progress bar acts weird, sometimes ending the level before hitting 100%, sometimes seemingly continuing off-screen before ending the level.

ah i don't really like it it's very simple

I like it. It is a very good start, and I'm happy that you avoided a common mistake here by making the enemies unable to hurt you on spawn.

- The progress bar seems buggy. Fix that.
- It becomes repetitive very fast. Is there any difference at all between the levels? Consider increasing the enemy speed for each level, or maybe introducing new types of enemies.

But other than that. Good job! This could be a 5-star with a bit of work. It seems very promising, but in it's current state I simply get bored to fast to give more than 3.

Bigaston responds:

- Yeah I've heard the bug with the progress bar. I'm going to fix that!
- Normaly, the time between the enemys spawn is faster and the progress bar load slower.

It's just a little prototype create in one hour for a game jam, I don't know if I'm going to add some features!

I like the game, but there's something wrong with the timing of the progress bar (Windows 7, Chrome): In the first levels, the level ends before the progress bar is full; in the later levels, several seconds after (and this keeps getting longer) ...


Bigaston responds:

Thanks for the report! I'm going to correct that!

Credits & Info

3.26 / 5.00

Sep 1, 2018
5:24 PM EDT
Action - Other
  • Daily 5th Place September 3, 2018