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No Destination

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Update 1.1 : Better asteroid balancing, small changes and features to make gameplay smoother, fixed some bugs :)

MADE IN 3 DAYS FOR LUDUM DARE 42 - Theme : Running out of Space
OUR SUBMISSION : https://ldjam.com/events/ludum-dare/42/no-destination
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A GAME BY :

CEDRIC BAGEIN - Art, Sound/Music
https://cedricbagein.tumblr.com/

MARTIN JACOB - Game Design, Programming, Sound
https://twitter.com/jartin_macob
https://martin-jacob.myportfolio.com/

Huge thanks to SAMUEL BASSET for his help on balancing and additional programming.

We hope you enjoy our submission :)

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HOW TO PLAY :

In the game menu, select "TUTORIAL INCLUDED" to activate tutorials in game.

Mouse over the white help bubbles and various objects to learn about the game. Take your time !

Left Click to drag and drop Objects and Astronaut around the ship. Mouse Wheel to switch between Spaceship Mode and Combat Mode.

Fend off Asteroids in combat mode by shooting your laser, using left click. You can maintain the click for a more powerful laser.

In Spaceship mode, produce oxygen so that your crew won't run out, download and upload data to make your score higher, and use the other tools to acquire upgrades, more speed, and more !

If an asteroid hits you, you will lose one of the spaceship's rooms. You will run out of space over time : try to manage your resources well.

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Thank you for playing ! If you have any suggestion or bug report that you would like to address, please do so in the comments :)

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Invisible asteroids on the radar was bullshit... If it weren't for that I wouldn't have lost everything :(

Edit: Omg... I lost again... because I murdered Ma-Guo Ken T_T

Edit: The easiest difficulty is ironically harder than the hardest difficulty because of everyone's incompetence.

I agree with most of the others. This could be the best game on Newgrounds and next to nobody would know because the tutorial is such a jumbled mess of convoluted information, as well as an info dump, that it would take the better part of the game to figure out WHAT to actually DO and WHY doing X does Y.

TheFunAttic responds:

Hello, thank you very much for your feedback.

I am aware of the tutorial being this game's main issue... In the three/four days I had to complete it, I did not put enough time into explaining what does what.

I understand the mistake I made, and will try to make things clearer next time. I do hope you still were able to play and had a good time !

Have a nice day :)

Great tutorial :^)

I really liked the game but when you first start its kind of hard to understand what to do but once you get going its great.

The mechanics of this game are decent, but kind of hard to understand. As a new player, its kind of hard to understand how the machines in the spaceship (like the Oxygen machines) are supposed to work. Why do we have to shoot asteroids? When should we scrap stuff? Other than a lackluster tutorial, the art style is nice, and has an interesting setting. The oxygen, radar, magnets and other stuff could be more streamlined like FTL.

Credits & Info

Views
2,986
Faves:
20
Votes
139
Score
3.71 / 5.00

Uploaded
Aug 14, 2018
9:47 PM EDT
Genre
Strategy - Other
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