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Laser Rails: Chase!

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*If youre a streamer/youtuber and you play this, please let me know!
Also let me know in the comments what your top score was!

My Ludum Dare 42 gamejam entry - for the compo (So made in a 48 hour period!)

*Note POSTJAM version of the game is online now (16/08/18), you can play it here: http://delta-edge.com/LaserRails_PostJam/

Would recommend playing for a smoother game and a lot of bug fixes but most importantly a tutorial zone to begin with (so you can learn the controls before being shot at!)


Page on the Ludum Dare forums (please vote if youre part of the gamejam!)
(Unity source code also available if you want to see how it works)

-A Jetpack equipped cyberpunk-western-robot to play as!
-An infinite track/world with different zones!
-A randomly generated train so every game is a bit different!
-Evil robots with cannon-arms!
-Laser turrets that scramble you and your jetpack!
-Canyons and other hazards!
-Like rocks that get in your way!
-Poorly modelled cacti!
-A good few bugs!

Chase the train with your jetpack and stay in as close as you can for as long as you can to score the most points. If it gets away from you, you can still catch back up. But the train will only keep getting faster!

Controls: WASD/Keys - Movement
Space - Jetpack (also helps you get back up when you fall)
R to restart
M to toggle music

Follow me on twitter if you like my work - i'll be working on a post-jam version complete with more hazards, better train/enemies and a laser whip attack I couldnt get working in time!

Made in Unity.
Music wasnt made by me cause I ran out of time at the end of the jam (and suck at music anyway!) Credit for that goes to Ben Sounds - FREE Creative Commons License
Track: 'Scifi'

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