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My Dreams Are Made of Clay

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This is not a game.
This is not an interactive experience.
THIS IS ART.
Immerse yourself in a fully interactive videogame experience, while tackling hard hitting dilemmas at the same time.
It is time to finally answer the question: Are videogames art?

No, they're not.

CONTROLS

A,D > MOVEMENT
SPACEBAR > JUMP/DOUBLE JUMP
K > SHOOT
F > TOGGLE FULLSCREEN
M > MUTE AUDIO

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Pretty well made. Could use a start screen with the controls displayed.

Nose, peace, feet. Telling weather this game is meant to be art or weather it's just a parody was confusing at first but after translating the random wingdings into that, I'm guessing the latter. I'll be straight in saying I'm not really sure how to review this, do I look at it's message or go over the gameplay?

I'll start with the gameplay as that's easiest. Controls alright. I think having the platforms be vertically thinner would help when jumping up through them.

Having the enemies float directly towards you feels very unnatural and incohesiveness and uhh....I'll skip to the point.

From what I can tell, this game is a parody of sorts on games that try to be "arty", throwing around a lot of elements that are meant to be meaningful whilst putting up a rather traditional mimicry of retro "fun" gameplay.

Everything feels like it was rushed together with the mentality of "fuck it, this doesn't really matter". I'm almost certain the construct 2 particles were used without changing much with them at all. A lot of elements feel like they're there just because they should be there for it is a video game and that's the only point.

And yet, in what feels like one of the most half assed games I've played in a while where it's purpose seems to be to mock arty games, I can't help but think this is in itself ironically one of the more arty game's I've played recently. I'm serious. Where as most games set out to try and make "a good video game", this feels like it has a message, like it what's to convey a feeling of pointlessness, just throwing elements in without much thought because "fuck it, it doesn't matter" I think quite strongly reflects that. The equivalent to this would be writing a book filled with cliches and parts of other shitty pretentious books and going "Look, books aren't art!".

So whilst the gameplay is fairly bland and uninteresting, this game about games not being art succeeds at being art. Was this intentional, no idea. I would like to hear your intentions making this though, if any of what I said you feel is correct.

Credits & Info

Views
420
Faves:
3
Votes
79
Score
2.80 / 5.00

Uploaded
Aug 9, 2018
12:22 PM EDT
Genre
Action - Shooter - Run 'n Gun
Tags