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Rotate

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Architect 5 Points

Test a level in the editor.

Curiosity 5 Points

Learn more about the developer.

Sound Seeker 5 Points

Listen to the soundtrack.

Rotate Me 10 Points

???

The Beginning 50 Points

Escape the facility.

Seven or Less 100 Points

Get a 7 minute or less speedrun.

Author Comments

With the ability to rotate gravity, you traverse a series of test chambers. As you complete these challenges, the rogue intelligence running the facility reveals your purpose. And your time is almost up.

Arrow Keys or WASD to move
[Q] and [E] to rotate
[Down] or [S] to interact
[P] or [ESC] to pause

Official gameplay walkthrough: https://youtu.be/hQmQoz4XpNg

Consider buying the soundtrack to support my work!
https://joshuastone.bandcamp.com/album/rotate-soundtrack

Update Notes:
- There are now separate mute buttons for music and sound effects.
- There's an option to invert the rotation keys in the pause menu.
- Optimized rendering to not render off-screen animated blocks.
- Fixed a bug where "New best time!" appeared every time.
- Won't crash when cookies & site data are disabled in Firefox.
- Moved invert option to not overlap with speedrun time

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I always love playing a good ol' gravity-defying game, and this game really knew how to take advantage of its rotating mechanic. Quite a few inventive and fun levels, especially those found later on in the game. I got stumped a number of times, but that's perfectly fine by me- I love being challenged, after all. And every mistake or death I've experienced throughout the game always felt like it was legitimately my fault... meaning that I haven't spotted anything I'd necessarily call cheap level design nor have I found any unexpectedly sharp increases in difficulty. Balanced, as all things should be. The only criticism I have is that I wish Rotate was longer overall, but I think the really fun level editor more than makes up for it.

I'd honestly love a sequel. :P

JoshuaStone responds:

Hey, glad you enjoyed it! I really did go through quite a few iterations of the levels to get them to the point where they felt like they progressed correctly.

And I'll definitely be doing some kind of sequel at some point, whether it be a small web game like this, or a larger release on Steam and such. :)

SHIFT flashbacks.. great job dude.

JoshuaStone responds:

Thanks! :)

this is an amazing game with some great puzzle parts that got me, i love how theirs also a slow reveling back story as well

JoshuaStone responds:

Thank you, I'm glad you like it! I definitely tried to improve at level design and storytelling while working on this game. :)

Fantastic game! Hella fun to play, with a really interesting vibe. Can't wait for the sequel you're talking about!

JoshuaStone responds:

Thanks, glad you had fun! :D

There were a few levels that got me stumped, but it was fun to figure them out. The game has a similar atmospheric vibe to the Portal series, which is something I really enjoyed. The addition of a level editor is also pretty nifty!

JoshuaStone responds:

Happy you enjoyed it! I was definitely going for a feeling like Portal, with a few other things mixed in. Initially the story was feeling a bit too similar to Portal, until I found a different motive for the AI. From there, the story kind of wrote itself! ^^

Credits & Info

Views
28,229
Faves:
281
Votes
681
Score
3.94 / 5.00

Uploaded
Jun 20, 2018
1:59 PM EDT
Genre
Action - Platformer - Puzzle
Tags