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Postquam Terrae

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A little game made to learn how to use Animate, inspired by the Aztec mythos. Really short, with two bad end and a "joke" ending.

Also is in french, sorry for the english speaker only ^^

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I do like the rustic approach, and am thankful for Google Translate. Would be nice to enter the nobleman's hut so we could have more fun. I am surprised you give unlimited health potions with the bottle...Good Luck!

bioniclop18 responds:

Thanks for your feedback. For the bottle, I would have limited it if I could have done a longer game with more complex game mechanism, but I could not do it with the time I have. I will think about another manner to heal for next time ^^.

I really really like the art style the background is very pretty although the intro confusing this was fun. My two qualms about this project are that the walking animation is very slow and there is a bug sometimes that stops you from progressing from the opening scene.

Other than that I like the idea and look forward to you getting better at animation.

3.5/5 Would play again.

bioniclop18 responds:

Thanks for your feedback. I note your thought on the intro, and sorry to learn about this bug. I'm studying graphism and not coding, so I will not be able to fix it immediately I'm afraid ><.

like the art style. refreshing change from everything else we usually see. too bad I can only read english.

bioniclop18 responds:

Thanks for your feedback. If i do another game I will think about making an english version, or understandable without text at least.

Credits & Info

2.38 / 5.00

Jun 18, 2018
5:42 AM EDT