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Forest Floor

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Author Comments

A dungeon-crawling game set in a twisting forest. Gather supplies as you explore the forest, returning home before you run out of time! Takes inspiration from modern roguelikes, using randomly generated levels once the player progresses far enough in the game.

WASD/Arrow Keys: Move
Space: Attack/Interact

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Good idea but not shaped enough.
It gives the feeling of a speedrun game rather than a sit back and enjoy one.


Such a fun, endless game.

Easy to understand and get into, good concept, holds attention. Mostly held back from a higher score due to the combat and movement. Enemies are small, character's weapon arc is small, controls are super sensitive, and enemies get knocked back when hit so you have to get in position again. I found myself more often than not running into enemies and taking damage just to get close enough to hit them.

Played it to the end, got to max everything, visit every single place. Well:
- Needs music, badly. It would improve gameplay a lot.
- Upgrades are nice add-on, still, i dont see much improvement when u max them, in fact, i see maybe a bit. Enemies still need 2 hits.
- Not exactly random-generated enough, i would say. Needs more variety of rooms/levels.
- Medals would be nice. Like, when u get all items in game, max all stats, pass the game, finish without restarts.
- Optional: Boss. I was expecting one at the end of level 14, maybe halfway. Still, with other stuff mentioned, even without boss, would be great.

So, overall 3/5 from me.

Credits & Info

3.71 / 5.00

May 21, 2018
6:20 PM EDT