I enjoyed it.
Good satisfying game, but going "home" to "save" loot is pointless if the next run, after death you still lose the soul-money the loot gets turned into.
A way to store the money so you don't lose it on death would be good.
Update 5/21/18: Fixed a bug where you can dash while in store.
This game was made for Ludum Dare 41 in 72 hours- Theme: Theme: Combine 2 incompatible Genres. This is the Post-Jam version with a few added upgrades and bug fixes.
Game was supposed to have a in-depth shop-keeper mechanic, but I had to scrap that due to time limitations, so it sort've turned into a hybrid idle-clicker game.
Instruction Tip: Go in the dungeon and at the end of each room you have 2 choices to “save” your loot, or continue forward with the risk of losing a lot. You can sell your kept loot to get yourself some souls and buy new swords! See if you can reach the final room!
Controls: Arrows - Move / S - Attack(hold/press) / Use mouse for the shop.
Game by Ryan Carag (Art, music/sfx, programming)
Programs used: Stencyl, beepbox, sfxr, Graphicsgale
Downloadable version(Windows) here: https://ldjam.com/events/ludum-dare/41/soul-sword
I enjoyed it.
Good satisfying game, but going "home" to "save" loot is pointless if the next run, after death you still lose the soul-money the loot gets turned into.
A way to store the money so you don't lose it on death would be good.
Pixel Art graphics look nice, but the main character could be larger. No issues with the controls, so things are looking good so far. Gameplay is difficult because you can die easy, especially if you are not ready. Also, why are the prices so expensive for upgrades? If you lowered the prices, and made the bad guys weaker, than players could get established.
it gud. all i have too say
This is so cool! its art is amazing, i love pixel graphics over any other. The music felt great to hear and moving around, hitting enemies felt awesome! It's like a pocket Moonlighter. I love the selling aspect of it. Dungeon crawler games are my favorite types of games. This is easily one of my favorite games on newgrounds! <3 <3
The gameplay is satisfying, the premise is simple, the music is amazing; I love it. But it could be longer. More items, weapons, tools, maybe even a kind of skill tree would make the game even better.