Soul Sword

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Update 5/21/18: Fixed a bug where you can dash while in store.

This game was made for Ludum Dare 41 in 72 hours- Theme: Theme: Combine 2 incompatible Genres. This is the Post-Jam version with a few added upgrades and bug fixes.

Game was supposed to have a in-depth shop-keeper mechanic, but I had to scrap that due to time limitations, so it sort've turned into a hybrid idle-clicker game.

Instruction Tip: Go in the dungeon and at the end of each room you have 2 choices to “save” your loot, or continue forward with the risk of losing a lot. You can sell your kept loot to get yourself some souls and buy new swords! See if you can reach the final room!

Controls: Arrows - Move / S - Attack(hold/press) / Use mouse for the shop.

Game by Ryan Carag (Art, music/sfx, programming)

Programs used: Stencyl, beepbox, sfxr, Graphicsgale

Downloadable version(Windows) here: https://ldjam.com/events/ludum-dare/41/soul-sword


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It would be a lot cooler if you have more weapons. Beside that it's a great game, but it would be better if you could move with WASD too.

The fighting system is pretty dull. Just hold down attack and wait for mobs to die and theres there clunky directional system where you need to position yourself right and the slightest touch hurts you which is really a bummer.

Great concept~ Definitely a lot of fun!

Simple independent games are the best!

neet liitle game and is some GUD SIT

Credits & Info

3.67 / 5.00

May 15, 2018
5:36 PM EDT
Action - Fighting - Brawler