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Kombo Blade

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Alpha KOMBO 5 Points

Finish ALL levels

Kombo Breaker 5 Points

Hit the enemy into SPEARS

My First Kombo 5 Points

Get a 10 Hit COMBO

Saw Em Up 5 Points

Hit enemy into a SAW BLADE

Scoreboard Slasher 5 Points

Get a SCORE of at least 15,000

Air Kombo 10 Points

Get an AIR TIME of 20 seconds

He’s On Fire! 10 Points

Hit enemy into a FIRE PIT

Lunch Money 10 Points

Get at least 20 COINS in one play through


Get a 20 Hit COMBO

Ukemi 10 Points

SLAM an enemy off the ground

KOMBO KING 25 Points

Get a 30 Hit COMBO

Author Comments

Update: v.1003

- Reduced impulse physics for saw blades and fire pits.
- Coin HUD display now represents total coins collected.
- Results screen now displays total coins collected.
- Fixed bug for "Lunch Money" medal not triggering.
- Fixed bug for "20 Hit Combo" medal using incorrect data.

Welcome to Kombo Blade!

In this physics based slash-a-thon, you will test your sword combo skills against evil robot ninjas and their attempts to attack your dojo.

Launch your enemy, combo them in the air, slam them to the ground and use deadly hazards to your advantage.

Can you get the highest Kombo!?

How to play:

Left Mouse Button - Launch Enemy
Left Mouse Button - Combo Enemy Mid Air
Right Mouse Button - Slam Enemy

Use Saw Blades and Fire Pits to your advantage to gain bonus points and extend your combo's even further!

Keep an eye on your Blade stamina meter, it will refill slowly over time, so don't waste all your swings too quickly. Your Blade will turn red when stamina is too low.

Every 10 hits in a combo will grant you a SLAM! Press RMB to slam your opponent to the ground for extra points and combo extension.


This game is in alpha, so it has a limited feature set for now.

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Fun game

Well this was pretty fun I like the slice and dice of it and the medals bring on some nice kill options and the art and graphics was notbad at all a fun game indeed.

fun indeed no changes needed


Nicely done, I enjoyed it. It's pretty interesting there's some skill required for this to acquire certain medals (especially the 20 coins one).

My only complaint is that it's too short, but I noticed in your comments that the game's in alpha mode, so perhaps we can expect more?

Interesting concept! Only things that might need improvement, would be a retry level button and limiting the pike's damage only on the spikey bit, not the whole shaft. Fire pit could bounce a wee bit more.

ReillyRobbie responds:

Thanks for the feedback! Yeah definitely need a 'Retry' button per stage. The I can have stage specific scoreboards for people to submit.

Will also look into tweaking the bounce and spikes.


Oh, nice!

ReillyRobbie responds:

Thanks! Please let me know if you have any feedback :).

Credits & Info

3.22 / 5.00

May 1, 2018
6:38 PM EDT