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Unsealed Door

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Troubles Are Over 5 Points

Die a final time.

Creeping Doom 10 Points

Suffer the grasping hand of the underworld.

Mind The Gap 25 Points

Reduce enemy numbers to 400.

Combo Breaker 50 Points

Kill 9+ with a single attack.

King of Pain 50 Points

Fall prey to 4 different hazards in a single game.

One Stood Against Many 50 Points

Reduce enemy numbers to 200.

Broken Seal 100 Points

Reduce enemy numbers to 0?

Grim Sentinel 100 Points

Accumulate 3000 lifetime kills.

Inverted World 100 Points

Reduce enemy numbers to 100.

Author Comments

made in a week for Game In A Week #2 https://itch.io/jam/giaw2

kill dudes before they fall in the pit, avoid the rest

arrowkeys - move
z - attack
x - jump
down + x - dash
remappable in options

sorry 4 unity

edit 050118_1346
added optional dedicated dash button and restart button
edit 050518_1416
lifetime killcounter on titlescreen

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I am not very good at this game, but I like playing it!

Even after dying over and over again, I always had fun, and didn't feel like rage-quitting (like I normally do haha). I think it's because I know it's my lack of skill, and not the game mechanics that are causing me to lose.

My only real complaint is the dash, which has been stated here a bit. Otherwise, it's good. Maybe one day I'll actually beat it.

This game is awesome, both fun and very challenging. Especially when you reach 100 enemies remaining, my heart was beating fast as shit when it was getting close to 0. Shame that the ending is just you having to fight for as long as possible until you are at peace. Not really a complaint, just wondering why protect the house pillars if you still have to fight forever.

The feedback I would like to give though is that I wish that when you pause the game you can restart.

RainbowCemetery responds:

i didn't think anyone would actually beat it haha :O i'll add a restart button.


Pretty neat, I like it! :DD

Knowing your previous games when I saw whose game it is I knew that it is going to be tough, but this is quite... brutal. Very unforgiving. Welcome to the hall of pain. There is one thing I would actually want to see improved though: at the current state the dash isn't very functional, it would be much better if I could use it while running down and being able to attack at the same time, to make it something like a piercing attack. Also in regard to the lifetime kills medal it would be good if the game had some kind of a counter for this, so the player would for example know for sure that his progress is being continued after returning to the game.

RainbowCemetery responds:

lifetime kills are reported in the web console when the game ends, though that's more something i forgot to turn off than an intended feature. appreciate the feedback

Credits & Info

3.46 / 5.00

Apr 17, 2018
3:28 PM EDT