The game is pretty plain - how long does it keeps being fun solving mazes in the same plain graphics environment? Answer is not for very long. However the author has done a good job with what little game-play value the core mechanics offer and has added fullscreen mode, good music medals and highscores for each and every level. This is the opposite of many authors who create an interesting game with good graphics and nuanced gameplay, but forget to add highscores, fullscreen and medals. The end result is about the same in both cases - an average score.