Packets, Please!

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With the repeal of net neutrality rules you are the new big data, data throttler. Not all data is equal. Do your job and follow the company policy!

Read company emails to get the latest policy changes. Throttle, boost, or disconnect customers in accordance with the current rules.

Try not to get fired!

Created in 48 hours for Global Game Jam 2018. The theme was "Transmission".

Cosmic Adventure Squad

Gameplay Code - Vu Ha (@stregawolf)
Artist - Rose Peng (@ouroborose)
System Design & Code - Ted DiNola (@esdin)
Code & Testing - Jordan Cazamias
Audio - Niko Korolog
Character Artist - Chris Palacios
Intern - Andrew Lee (@alee12131415)


Wow, this is genuinely one the best games I've seen on this site in a while great work.

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Really fun game!

It was like Papers, Please, but dulled down a bit so that it's easier. After going on to day 10 or so I got pretty bored though. It was fun for those first 7 though!

Glory to Arstotz- I mean CosmoCast!

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After "endless" mode began, I was in doubt if it was really an endless game or if it was trying to make a point. I kept playing for some tendays pursuing the finale, but it didn't come. A pity.

And people still think today they choose to visit and use Birbsite, TWatch and Facezine.

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Well, what a lovely little game we have here.
A very neat little take on the idea of what a world without net-neutrality would look like. Clearly inspired by Papers, Please but I think that actually added even more value to it. The controls are pretty simple and straight-forward and all you have to do is follow instructions. Some of the custom characters and events were interesting and definitely added more nuance to the story. Too bad they ended pretty fast and the game simply turned into "endless" mode. More unique events and multiple different endings(that clearly show the impact you have) would've made the game a lot better and would've pushed for a maximum 5/5 ratings. Now I understand this was made during a game jam so time was limited, but you keep polishing it. I made a small playthrough of it right here: https://youtu.be/8IanutPoY0I . All in all, a cool little game, that could be expanded to compete with the original.

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Very enjoyable game! I loved the story and the little jokes at our current world. Overall a great game. After the very difficult level it just goes into very dull and basic game play. Is there an actual ending to this game? I got to around day 20 and it was still the exact same game play besides from the fact the customer messages would pile up faster. If there is, I would suggest having it end right after the hard day or only a couple days after.

I loved the style of the game and how the pixel art and soundtrack and sound effects came together. Very impressive especially considering it was only made in 48 hours.

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Credits & Info

3.92 / 5.00

Feb 1, 2018
3:27 AM EST
Simulation - Other