I love this game. I just wish you hadn't added shading to the QR code so we can read them easier.
Thanks! I'll keep in mind your advice
Damn this has so much potential! Really nice graphics and overall the game nails that zelda feeling. The only thing I'm missing is a footstep sound when the hero is using the stairs! :D
Thank you! You're right I've totally forgot about this sound effect *slaps forehead* It'll be added today, sir :)
Very good! I like it so much
I personally feel the player a bit slow but I still like it!
Thanks a lot!
I really enjoyed this. QR codes worked just fine for me. I also noticed the hints in the map. I would like to see more. I docked you a half star because a) yeah... the character movement is a little slow and b) the boss wasn't challenging in the least bit. Otherwise 4.5 stars!
What did you use to make this? Any libraries, tech, etc? Love the Zelda-ish dungeon design.
Thanks! Glad that you enjoyed Knightin'! I'm a huge fan of early Zelda games myself. Game was made with Construct 2 engine. Graphics were drawn in paint.NET
Very cool! It was fun to play a little game that reminded me a bit of Zelda. It'd be nice to see a sequel of this game with several different bosses, more items, and some other characters. Perhaps even a plot!
On the other hand, if you ever make an extended version of this game then it'd be cool to get a stronger version of each item. A razor sharp sword that could fire projectiles every few seconds, an aegis shield that creates a magical barrier to protect all our sides (but recharges for a moment each time it blocks a hit for us), a sprint ring that lets us dash further, and a wraith amulet that protects us for twice as long.
Thanks! Glad that you enjoyed Knightin'!
I was planning to implement upgraded sword and shield, but I didn't have enough time to do it. These features will be definitely included in the extended version.