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Shield of Protection 5 Points

Place it in front of anything dangerous. It's as simple as that.

Super Sharp Sword 5 Points

Swing it towards your foe. Haven't won yet? Repeat previous step.

Ghost Amulet 10 Points

Makes you invulnerable! But only after you were hurt...

Ring of Speed 10 Points

Allows you to dash because walking is slow and boring.

Glug-Glug-Glug 25 Points

Big Red Potions... There is always not enough of them.

The Goal! 25 Points

Qaug is dead. Are you happy now?

Author Comments

Pixel Day 2018 1st place! Wow, now that's really cool!
Thanks for the frontpage and happy Pixel Day!

V.1.2 change log:
- fixed incorrect room transition bug
- added option to disable autosave between floors
- added minor healing effect on checkpoints and after respawn at the floor entrance if player is low on health
- code optimization

V.1.1 change log:
- increased speed of player, enemies and projectiles by 15-20%
- improved dash ability
- added additional sound effect for stairs
- fixed healing drops stuck inside the walls
- few tiny bug fixes

V.1.0.1 change log:
- revamped shield ability

V.1.0 change log:
- added alternative hints for puzzles (QR code scanning isn't the only way to solve them anymore)
- added multiple languages support
- small bug fixes and balance tweaks

Once upon a time in a distant kingdom far far away...
You're not here to read this crap, am I right?
Let's cut to the chase.
You're a brave knight in a search for loot and fame.
And there is a dangerous dungeon made just for you.
Why are you still reading this?
Onwards to glory! Chop-chop!

This game has a full gamepad support.

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Its a good start, just kinda lacking. Though knowing that this game is the base demo I have good hopes for it.
Edit: I think I've figured it out after replaying it. Legend of Zelda:The Minish Cap is one of my favorite games of all time. So by all accounts I should love this game, however I don't. I can't help but feel like this is a demo to Minish Cap, an alpha. The main problem with the game is the repetitive music. It's not bad at all, just repetitive. Another problem is how much the difficulty spikes when going to the third floor its just too high. Why is the shield in this game so bad? You can't use it to position your character into a more advantageous spot you'd just get hit while trying. I'd recommend fully ripping off Minish Cap's use of a shield, fixed aim in one direction. Even if the shield is garbage in regular combat I expected to need it for the boss. Spoiler I didn't need it. This is my final nit pick, make it so every item found in the dungeon is used against the boss. The only exception to this would be items bought from the shop. I hope this helps, since I want to see more of this style of game.

Wolod responds:

Thanks a lot for this detailed review!
I'm a big fan of old 2D Legend of Zelda games too. Minish Cap had the most beautiful pixel art in the whole series and the growing/shrinking mechanics were brilliant!
Yep, this game isn't perfect. I created it in 16 days and music was made in the last hours before the Pixel Day. I hate the repetitiveness of the main dungeon theme too. I'm working on Knightin'+ right now and I can assure you that it will have completely reworked soundtrack. I'm going to improve the shield usability too in that sequel. And there'll be at least one boss fight where shied will be very useful.
Thanks again for your feedback, it was very helpful. Time to play Minish Cap again on my trusty emulator in order to remind myself how the shield was implemented there ;)

pretty good game, music is a bit repetitive but the gameplay is quite good like a mix of binding of isaac and the original legend of zelda

Wolod responds:

Thanks a lot! Sequel with much more diverse soundtrack is almost done. Expect a demo on Newgrounds soon ;)

Really nice game the music is great too but I think the die is too easy in the mid part of the game

Wolod responds:

Thank you for the feedback! I'm going to release the extended version soon. Balance will be much better there.

I love the game it has that 8-bit effect and the dungeons are a good design and good music, sorta a remake from TLOF.

*note I solved the QR code.

Wolod responds:

Thank you very much! Extended edition/sequel will be released soon. I'll publish a free demo here as well.

The game is really fun, it has a cute feeling into it, and it's fun to play! But my browser always automatically searches words with X in it whenever I want to use the shield...

Wolod responds:

Glad that you liked it! And thanks for the feedback. It's a curious bug report by the way. I never encountered anything like that.

Credits & Info

3.84 / 5.00

Jan 23, 2018
9:53 PM EST
Adventure - Other