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Surplus Snakes

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A snake game where every time you eat a pellet, a new snake enters the arena. Eat all the pellets to progress to the next level. This game was made in less than 72 hours for Ludum Dare 40.

Controls: Arrow Keys

Music by Nicholas Short.

Link to Ludum Dare page: https://ldjam.com/events/ludum-dare/40/surplus-snakes

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this is difficult af. but its fun af too!!

Pretty good game. Bit of a challenge at first, but the game is well made and fun.

Nice remake, I especially like the higher difficulty. Though, once you get the hang of the game mechanics, you can plan your moves much better, turning the game from a very difficult to a fairly easy one. That also goes for the level designs: Just by knowing where the exit portal will open up, you can play your moves to have fewer enemy crowded field to pass. It's also the first time for a long time that I've played a game which resets you to the very first level once you die. Reminds me of the good old retro games which were not just difficult, but merciless with your attempts.

It's a nice touch that the spawning of enemies instantly depends of your and their progress. However, I find that the difficulty increase is a bit unbalanced. Once you lose a pellet to an enemy, they start to overcrowd the game field very, very quickly. Don't get me wrong: It's still realistic to gain back control, but the regular game play is much, much easier. Still, it was entertaining for a while. Unfortunately, after playing the three levels, I'm not sure if the game has more potential in respect to the level design.

For an increased difficulty you could make the enemies go for the pellets of the next field, too.

Good game overall. For 72 hours, very nicely done.
I think you misunderstood earlier comments about the control problems: When first launching the game there is a short delay phase where the arrow keys do nothing (lag). That could be improved.

I think this game would be great with a multiplayer mode.

Credits & Info

3.71 / 5.00

Dec 5, 2017
7:08 PM EST