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rated 3.81 / 5 stars
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Credits & Info

Nov 14, 2017 | 2:54 PM EST

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Author Comments

Use arrow keys to navigate to the goal while turning the walls with Z and X. Good luck!

Direkt is a game created by students at Cornell University. We’ll be collecting play-through data on each of our players and improving the game through careful analytics. Leave us a review to help us out! We want to know what you think.



Rated 4 / 5 stars

Some comments:

1) Experienced cases where the enemies would glitch through walls / pierce barriers or even exit the playing field. This made the game easier in most cases but could also cause some levels to be incompletable.
2) It would be nice to indicate that the wasd keys could be used to control instead of the arrow keys
3) Noticed some lag between inputs affecting the action on screen which could cause one to get killed
4) It would be good to note that space bar is used to bring up a help menu which includes the important key "R" for restart (I didn't know about that when I got stuck on Level 22 or Level 23)
5) Hitting Q to return to the menu had a slow response to the point I wasn't sure if it was working or not...
6) After finishing Level 24, there was a bit of delay before returning to the front page which gave the impression that game hung.

However, overall an interesting and fun puzzle game.


Rated 4 / 5 stars

The game is pretty straight forward and overall is quite simple and fun. Throughout the game, though, the enemies kept getting stuck in walls or pierced through them, killing me instantly. While when the enemies getting stuck did let me win easily, it took away some difficulty, and having the enemies piercing through walls to kill me was irritating, especially on the harder puzzles. However, this didn't happen in every level to where I wanted to stop, it did happen a decent amount of times though. But I still really enjoyed this game, no major problems, keep it up!

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Rated 4 / 5 stars

Very cool little game! The rotation controls are intuitive and always instinctively work the way you'd expect. I can see this being quite addictive. :)

- I'd also like a music on/off control.
- A death animation could be cool rather than the immediate reset
- I glitched through level 13 by spinning a parallel flow block while the "ghost" was just between in and out. I'm sure this timing/bounding issue could be exploited on all the level

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Rated 5 / 5 stars

overall, the design is pretty cool. very entertaining once you understand the controls.

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Rated 5 / 5 stars

Great little game! As others have mentioned, I think it would be nice to have a mute and/or volume option for the music. The controls are straightforward but personally, I found it a little tricky to hit the 'z' and 'x' in the correct direction sometimes. I like how as you go through the levels, you are introduced to new mechanisms like the coupled gates and the remote switches. The last level added a new concept (killer things with different speeds) but I think it was actually easier to solve than many of the earlier ones.

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