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Aground

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Medals

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Apples 5 Points

Add an Orchard to the Farm.

Heavy Lifter 5 Points

Get the Backpack.

Infinite Space 5 Points

Build the Storehouse.

Instant Meat 5 Points

Defeat a Boar.

Metallurgy 5 Points

Build the Smelter.

Sharecropping 5 Points

Build the Farm.

Shelter 5 Points

Build the Hut.

A Good Trade 10 Points

Build the Market.

Bon Appetit 10 Points

Build the Kitchen.

Crafting Time 10 Points

Build the Workshop.

Wyrmslayer 10 Points

Defeat a Wyrm.

Distant Shores 25 Points

Build the Dock.

Get Wyrm 25 Points

Now what do I do with it?

Heavier Lifter 25 Points

Buy a Super Pack.

Milking Pigs 25 Points

Add a Pen to the Farm.

Rockslayer 25 Points

Defeat a Golem.

Shiny 25 Points

Mine a Diamond.

Mmm, Cheese 50 Points

Cook a Pizza.

Setting Sail 50 Points

Build a Boat.

Secret Medal ????? Points

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Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments

One of the last human survivors, you find yourself stranded on an uninhabited island. With a few other victims of the crash, can you craft, mine, and build your way to survival?

Updates can be seen in my news feed: https://davidmaletz.newgrounds.com/news/

Aground was designed around the theme of Progression, and inspired by Utopian Mining and other mining/crafting games. You start out with almost nothing, and you can eventually build your way up to a thriving settlement.

Currently, you can only explore and build on the first few islands, but we have lots of plans for expansion, and the sky is literally not the limit. Check out our Kickstarter ( http://kck.st/2rSTnGZ ) to support these expansions!

We're planning to continue developing Aground based on feedback and suggestions from players, so definitely send me a message or post in our subreddit ( https://www.reddit.com/r/aground/ ) or discord ( https://discord.gg/69Jj6MB ) to determine the course of this game.

Controls are explained in game, and it can be played with keyboard or gamepad. The mouse can also be used to navigate menus (but is not required).

Tips/Tricks: https://www.reddit.com/r/aground/comments/76lpfp/aground_tips_tricks/

For players who want to play on multiple computers/versions of the game: Save files can be exported from the Options menu on the title page and imported by dragging and dropping the save file into the game.

Reviews


I got pretty far then died and it was game over. Didn't like that.


davidmaletz responds:

After dying, you can always load from the last time you saved. It saves the game every time you visit the hut, which is pretty common as it also restores your stamina. So, if you're visiting your hut often, you shouldn't lose much progress.


I enjoyed playing this. :)
though the walking controls are a little.....
For instance, it was really hard to get him to walk the way I wanted and to get him to stop.
other then that. great game.


davidmaletz responds:

I think you're noticing the per-tile movement instead of per-pixel movement. You can't currently stop in the middle of a tile. This makes it easier for digging, but not as nice for combat, so I've been considering switching to per-pixel movement, and have a discussion topic about this here: https://www.reddit.com/r/aground/comments/76ku8k/per_pixel_movement_and_attacks/


I love the game Its great. great art, music and very smooth.


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good game quite long however there is a lack of plot and nothing is explained


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davidmaletz responds:

We're definitely planning on adding more and expanding on the story/plot in the second island after sailing away. Feel free to join us on the subreddit for updates/announcements when we add more content!


Nice game, I'm enjoying playing. like the concept of going from side on layout above ground to overhead layout below ground, very good idea.


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Credits & Info

Views
230,183
Faves:
1,640
Votes
1,935
Score
4.42 / 5.00

Uploaded
Oct 24, 2017
5:59 PM EDT
Genre
Adventure - RPG
Tags
  • Frontpaged October 25, 2017
  • Daily Feature October 26, 2017
  • Weekly 2nd Place November 1, 2017