I'm sorry, but the amount of collision markers renders this game unplayable. Please, if possible re-work the programming so that this game can be played. I'm not even bothered by the spanish.
//TAKES A BIT TO LOAD, be patient plox, EVEN IF IT SEEMS READY TO PLAY (screen appears and music starts playing) IT DOESNT MEAN ITS FULLY LOADED, thats just a place holder
Press Z to start the game (if it doesnt work, wait for it to load some more)
The game is fully in spanish, sorry but we were to lazy to translate it
HOW TO WIN: clean 25% of the trash bags (marked by a "progreso" text), that will open a portal in the lower right part of the world so you can fight the final boss
CONTROLS
arrows to move
Z-attack (hitbox larger than your body)
A-vacuum (when you get it) the giant trash bags (the hitbox is better at the left)
X- run with the mop (when you get it)
YES WE KNOW THE GAME HAS LOTS OF BUGS AND GLITCHES (but we are to lazy to correct them now :v) , AND YES, THE COLLISION WITH THE TRASH BAGS IS VERY BIG, THEY ACT AS SOME KIND OF BARRIER
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First videogame proyect I have ever seriously worked on.
I didnt do this myself, I took some extracurricular stuff with my team, there where some people showed us how to use Phaser to make a game.
The game was done in less than 2 weeks, the theme was "raising awareness of the enviroment"
TEAM (they are not on newgrounds so whatever)
-Ezequiel A.: leader, did most of the coding and logic of the game
-NekoNoName: map design, coding and logic
-Tachu94: general design and stuff, making sprites and getting the audio for the game :p, minor coding
I'm sorry, but the amount of collision markers renders this game unplayable. Please, if possible re-work the programming so that this game can be played. I'm not even bothered by the spanish.
I cant do that sadly, the team disbanded long time ago, and without them I cant understand some of the program parts