Our homage to the awesome 2D pixel videogames and movie badassery from the 80's and 90's. The beta demo we have worked on should be around 60-90 minutes of intense action and adventure, fighting and discovery, and hopefully a time journey into the heart of retro platforming goodness.
- 16-bits aesthetic reminiscent of 90's 2D games
- Platforming combat with a huge array of attack moves to engage enemies
- Chain combos to fill your RAGE meter, and unleash devastating special attacks
- Exploration-based stages with save rooms, unlockable paths, upgrades and secrets
- Intense soundtrack inspired by Retrowave music
- Focused on classic gameplay, no gimmicks
WARNING: You MUST start a NEW GAME for this version (0.8)! Older savegames could crash the game.
Xbox360 Controller Support!
Movement: WASD Keys
Jump / Accept: K key
Attack / Return: I key
Pet Attack: O key
Start / Pause: Spacebar
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Fresh from the oven, beta demo v0.8!
Don't forget to visit our Indiegogo Campaign and support us to keep us alive and working!
Check out the additions:
Custom keyboard: Finally! Now you can configure the button layout however you prefer! Only available for keyboard though, but gamepad customization support is on its way! For now, we still recommend using an xbox controller.
How to play: A new menu option to show some of the basic moves you can perform! For those who, for some reason, don't try every possible button combination as soon as they start playing (I guess those people never rented cartridges from the videostore!).
Extra Checkpoint: We’re adding a Checkpoint (or "quick save") system, after analyzing feedback from gameplay videos. There's only one now, between the Mud Apocalypse and Cybolab areas, but that's literally the hottest spot!
With this we should be covering the most pressing issues with the beta demo, and we're sure it will make your experience smoother! Still, if you managed to finish the demo before these changes, let us know so we can congratulate you!