So, it's a Friday night, I have the house to myself so decide to sit down and play a game. I exhaust what the switch has to offer and decided to look at my steam library of around 200 games (at least 75% unplayed).
As I scroll through the list of games not installed I come across a few old gems from kickstarter and revisit the store pages to see the last time they had been updated. After a few let downs (looking at you Billy Goat Entertainment) I stumble across Boon Hill.
This game was mad as a box of sparks. But for some reason I dug it (no pun intended). I dug it so much I contacted the dev and provided some feedback (some of which was already implemented (leaving a flower in case you are interested)).
I loved the simplicity of that game. It was cleverly done, there was no story to speak of, you kind of made your own story based on what you read, and I thought this was really unique at the time. I loved the style (being a retro kinda guy). I also started making a map in MS paint so I would know what I had and had not visited - trying not to post any spoilers). It was such a curio that I gifted a copy to a friend who also thought it was mad. But we discussed it at length in the office and showed many friends and colleagues.
But this isn't a review for Boon Hill. When I went to the store page for that game I found the listing for dead horizon and it was the heartfelt post of what it meant to the dev that drew me (again no pun intended) to play it.
After booting it up it immediately felt familiar (and not in a plagiaristic sort of way) but in a good, nostalgic way. I loved the style, it evoked memories of Law of the West by US Gold, Gunfright by Ultimate and Bank Panic in the arcades. The music was great and really matched the setting.
Before diving in to the game I checked out the menu and tested the sound, before reading the lore - and straight away I LOVED the writing style. It was really well written and told a great story in just a few paragraphs and really set the scene well. More than that it made me like the character, and want to know more about them - that is not easy to accomplish with such a short story.
I then played the game, and given how simplistic it is (again in a good way) I really enjoyed it. The mechanics were great (though not recommended for a touch pad - my bad) but again it was the writing that stood out for me.
Loved the graphics. loved the game, loved the story - it left me wanting more!
The dev wants to know if they have a voice - in my opinion not only do they have a voice, but they have one that I want to listen more of and judging by all the reviews here so does everyone else.
If this was turned in to a full game I'd pre-order it and put the date in my calendar!
My advice would be to stop spending so much time on other peoples projects and spend some more time on your own!
Thanks for the game!