A generic "go around, collect this, repeat" style game.
Though, for how easy it is, it's a (kind of) fun time waster. Nothing else. The repetitiveness can drive you insane.
But the power-up system works fine and dandy.
Very enjoyable, the game feels finished and the mazes in the levels have a pretty good structure, too.
Well done! Keep on making cool games ;)
Many thanks! Opinions are valuable for me and good opinions increasing motivation for further projects. Have fun!
Amusing, but flawed. Pretty much a slower version of pacman, but without the "wacca wacca wacca'.
Things I liked:
-the bonuses don't disappear, so there's no need to panic in collecting them.
-you can attempt each level as many times as you like, but you need to do each without dying to get the highest bonus.
-different power-ups, upgrades to increase time of each
Things I didn't like:
-it's a slow game, and some of the levels are large. it takes a long time to do very little
-the enemies are completely robotic with no interaction at all. you can spend alot of time waiting for a useful powerup to appear close enough when the enemy aren't moving from a corridor
-random powerups not useful on some maps. many times on a single spaced map, i get alot of magnet powerups.
-i had no idea what the system was for gaining upgrades. at the end of each level, many numbers appear (i dont know what the numbered stars are for, it certainly wasnt xp), was it level ups, do different ranked upgrades cost more? there was no explanation
-what ended up driving me crazy was the music. different for each rank, but annoying after a very short time (yes, i know you included volume control)
-the counter on the top center screen covers part of the map. especially annoying when you're trying to figure out if you've picked up that pellet or not, without having to move off-center (left or right) to move the map so you can see
enjoyable, but too repetitive. i gave up after 30+odd%
Largest opinion I ever saw.