Crazy Collector

Share Collapse

Author Comments

If you like collectibles scattered on entire field, this game is excellent for you! Concept is simple: gather all jewels. Meanwhile you have to avoid enemies, collect bonuses which aid you in different circumstances and keeping high combo to get high score at the end of level. Therefore you can get keys to open hidden levels and puzzle pieces to reveal a secret image. Additionally there are 45 achievements to collect. You can also get experience to reach higher levels and upgrade skills! Attention! Trying to get everything could make you crazy! Still interested? I warned you...

W, S, A, D / arrow keys – movement
Esc / P – pause game
F - fullscreeen / windowed mode

Available in two languages: Polish and English.
Powered by Phaser.

This game is also available on Kongregate!


A generic "go around, collect this, repeat" style game.
Though, for how easy it is, it's a (kind of) fun time waster. Nothing else. The repetitiveness can drive you insane.
But the power-up system works fine and dandy.

People find this review helpful!

Very enjoyable, the game feels finished and the mazes in the levels have a pretty good structure, too.
Well done! Keep on making cool games ;)

People find this review helpful!
JasonNumberThirteen responds:

Many thanks! Opinions are valuable for me and good opinions increasing motivation for further projects. Have fun!

Amusing, but flawed. Pretty much a slower version of pacman, but without the "wacca wacca wacca'.
Things I liked:
-the bonuses don't disappear, so there's no need to panic in collecting them.
-you can attempt each level as many times as you like, but you need to do each without dying to get the highest bonus.
-different power-ups, upgrades to increase time of each
Things I didn't like:
-it's a slow game, and some of the levels are large. it takes a long time to do very little
-the enemies are completely robotic with no interaction at all. you can spend alot of time waiting for a useful powerup to appear close enough when the enemy aren't moving from a corridor
-random powerups not useful on some maps. many times on a single spaced map, i get alot of magnet powerups.
-i had no idea what the system was for gaining upgrades. at the end of each level, many numbers appear (i dont know what the numbered stars are for, it certainly wasnt xp), was it level ups, do different ranked upgrades cost more? there was no explanation
-what ended up driving me crazy was the music. different for each rank, but annoying after a very short time (yes, i know you included volume control)
-the counter on the top center screen covers part of the map. especially annoying when you're trying to figure out if you've picked up that pellet or not, without having to move off-center (left or right) to move the map so you can see

enjoyable, but too repetitive. i gave up after 30+odd%

People find this review helpful!
JasonNumberThirteen responds:

Largest opinion I ever saw.

Click on an icon to vote on this!

Credits & Info

3.08 / 5.00

Aug 8, 2017
5:29 AM EDT
Action - Other