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Ludum Dare 39 Jam entry by DigitalFudge and NinjaMuffin99
A game made in 72hrs.
Playtime: ~6 mins
Arrow keys to move
Space bar to select
- and + to adjust volume
ninjamuffin99: Map Design, Programming, Story https://twitter.com/ninja_muffin99
digitalfudge: Art, Design https://twitter.com/digitalfudge
Troisnyx: Did the great soong https://twitter.com/TroisnyxMusic
Made using HaxeFlixel, OgmoEditor, and OpenToonz!
Source Code: https://github.com/ninjamuffin99/LDThirtySomething
Vote on it for the Ludum Dare page: https://ldjam.com/events/ludum-dare/39/lost-connection
Good game. The microtransactions were a bit much though. Also the creator smells bad. Fuck this game. -5 Stars
Text peter1 to 755 55 to get the Family Guy Theme song as your ringtone!
Text peter2 to 755 55 to get Peter Laughing as your ringtone!
Text peter3 to 755 55 to get Giggity Alright as your ringtone!
Text peter4 to 755 55 to get Brian Unfreakin Believable as your ringtone!
Text peter5 to 755 55 to get Evil Monkey In My Closet as your ringtone!
Text peter6 to 755 55 to get Bird Is The Word as your ringtone!
Also I do smell bad 100% because I am awful!
You really do know how to give weight to these texts, not just with the limited time but with the fact that everything else is so devoid of life that you can only have the messages to focus on.
And a couple of those texts made me feel like I actually was picking up the phone of someone I know...
I have played through this a few times. I love the music and smooth controls. It felt too relatable, at least for me. I can feel myself in this situation. Everything from "I'm sorry" to "Actually I'm not sorry." From "all girls are bitches" to "I can treat you better than he can." It could be an ex as was mentioned before, but all I see is the "Nice Guy" scenario. Ignoring the messages, trying to forget them, feeling trapped in these words from someone who, as you can see, is relentless and wishy-washy. I had never felt a concept like that in a game before, even if I am reading into it wrong. But I love the feel of the perspective. I don't know the meaning or purpose of this game, but I think I felt it nonetheless.
This guy gets it.
This was really ominous and actually made me feel quite sad playing it. It was almost as if I was re-reading through conversations with an ex from years ago that I'd forgotten about or something. Really interesting concept. I think you could really build on this idea because it's realistic and relatable which is rare for a game made in 72 hours. Excellent music too of course.
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