Alright so I have to kill 70 rats but how am I supposed to do that, the crossbow moves too slow for me to move to either side to kill the rats moving at the speed of light.
Really good game!
It would be cool that every area haves a different song, Also I'll like to see in the future a village or something with brand new mobs and characters
Keep It Up!
I liked the gender option on the game..
wait. so i have to play the older version in order to understand the story???
Each version contains all the old content, with more content added. No need to go backwards!
Good concept, good art, and I don't notice the monsters fusing together like they used to (although to be honest, I've only played the 'females-only' version of this, er, version; maybe the bug is in the other versions). I appreciate the changes to Rat Run.
--Rat Run is relaxing for a bit and a good way to raise money, but I wonder if you could expand it a tad to make the game deeper. Upgrades for your crossbow? Support from Slime People troops if you've got a good relationship with them?
--Question: is there a way to bring healing potions with you? I'm honestly not sure if this is what the 'heal' button does; sometimes it works when I've bought enough potions to get me up to health, and sometimes it doesn't. I ask because it gets tiring to run back to the merchant every time you get into a bruising fight with an Octolady.
--Could there be some sort of codex entry available for the monsters prior to capture? (I mean, surely the initial 'ambassador' must have done _something_ before taking a nap with his dick out.)I ask because, in the case of the Octolings, figuring out how to please them is very much trial and error, and I could use a few clues.
--In-universe question: why am I still fighting, say, slimes when I've made peace with them?