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wasd or arrowkeys - for movement (doublejump)
space - glide when in mid air
e - use portal
backspace - restart current level
escape - quit to main menu
I created a handdrawn-dark-atmospheric-platformer with difficult projectile avoiding.
I'm really interested in feedback on this project as its one of my first.
*crouch bug fixed
Interesting Game, I Love The Minimal Instructions Given. The "Aha!" Moment When You Figure Out How To Damage The Boss, Great.
omg I LOVe this style of art! but the game rebooted on me and sent me back to the beginning after less than a minute of gameplay, in the FIRST AREA. wtf? ;<
Liked the game. The speed of the character is maddening. i would definitely want more movement later on in the game.
thanks for the feedback.I will experiment with the character movement speed :)
I don't get it.
this review is not helpful at all. i would appreciate if you give me an actual description on why you dislike the game, so i can see my mistakes and improve my illustration, animation and gamedesign skills in the future.
I deciphered the cipher before playing the game thanks to the title. Just a thought.
yea i see you can get the 6 missing letters just by thinking about it. but that's still some work to do so I think its cool that its possible this way. Looking at your rating you gave, you didn't seem to enjoy the game too much. feel free to shoot me a pm with critiques if you have the time, would be appreciated. :)
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