This has a pretty solid story but my big issues include being able to slide with your slide attack inside obstacles, that is probably not intentional on your part but it's an issue. Sliding into the inside of a rock or whatever it is supposed to be getting trapped and taking damage with no means of escaping is incredibly frustrating, I haven't really made it far enough to have thoughts beyond that.
Lol...You know that flamming rocks are not suppose to be walked through. Your Slide attack is an automatic kick action. You're suppose to kick through the rocks from outside. Your Slide animation is a 2 for 1 action. It helps you avoid taking damage from attacks and is an attack to opponents as well. Trust me, the game is not as bad as folks are making it out to be.
tried to play this on firefox. got to first level where you have to pick up your weapon. character responds when i press the movement keys, but does not move from start location.
You gotta pick up the weapon first. You don't have to use it but, its there to teach you how to pick up items throughout the game.
even the most basic controls in this are difficult to use. at first glance it seemed like it was kind of like an old arcade fighter, but its really not so much. the movement is just absurdly jerky and it doesnt make much sense that i cant just walk. if you want to make the movement all dash based, you cant leave us with such a small screen.
you should never have the player use arrows, mouse, AND spacebar. we have to be able to hit any button without moving our hands back and forth. i feel like there are plenty of keys near the ones used that make mouse controls obsolete. at the very least you need to add more optional controls, say WASD and mouse OR spacebar and arrow keys, etc
i dont even understand how the map works. how can it be 2x2 areas when the
im not saying this game is that bad but there are so many technical issues in just the first few areas
that give me a headache
maybe ill come back later
So basically either I'm losing my mind are people here just refuse to read. This is why I stated before hand that this game was made because I wanted to make it. I didn't do it to impress anyone. I know that you like many others refused to read the game or, refused to play and just try jumping into it and rushing through it.
I know this is true because in your own words you claimed: "at the very least you need to add more optional controls, say WASD and mouse OR spacebar and arrow keys, etc"
The game tutorial clearly tells you at the very First area of the game that you can use the WASD keys or Arrow Keys. You don't even have to use the Space Bar because that attack is optional. You strike enemies by tapping or holding down the S or Down Arrow Key.
Plus, just like its explained in the tutorial the whole Dashing run is there to allow you to evade attacks instead of jumping which would still leave you open to take a hit. The Dash (if did at the right time) allows you to dash through enemy attacks. There's even a Wiki that shows how the game is suppose to be played.
the sound effect is poor
the control is weird but ok
the story is good, but you have to made it more clear why are those enemies trying to stop Valor.
This game needs to be improved a bit.
Read the Wiki.
so so you need work on your coding I keep dying in the door or wall ps I'm a coder I you need help
You're suppose to avoid the walls. This makes the player stay in the area which is the stage itself.