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Author Comments

Overestimated my abilities, planned my time badly, wasted a lot of time reworking stuff before getting the core loop done...

next month is gonna be better.
Also, yay this is the 6th month of 2017, so I am halfway done with making one game per month this year!

Going to write a blogpost about it tomorrow!
Follow me on twitter for more excuses about making 50% of a videogame: https://twitter.com/wombatstuff


Funny, cute and pleasant!

I feel like the game mechanics would work better for a puzzle game, with the dashing thing. A few bugs were here and there. Overall decent

i really liked it

Because im to lazy for FB, anyways. Sometimes bullets from the enemys are stuck in the air. all in all i would like to see my actual score somewhere on screen so to get a hold of my progress in game that would be nice. Did you want to have some adventuer music or something like that?
The controlls are very nice i like it, cause it somhow like pumpgun, intersting combination of shooting and using the enviroment to play.

there's a bug when you finish the room with the 3 health pick-ups. The door doesn't spawn in until after a few seconds, and if you walk in it you fall of the map.
Other than that, I don't know why you're beating yourself up on this game, it's fantastic. random generated, enemy variety and a gameplay-change that totally changes how you approach every room
You're a amazing programmer and keep up your quality work.

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Credits & Info

3.20 / 5.00

Jun 30, 2017
4:22 PM EDT
Action - Shooter - Multidirectional