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I feel like the game mechanics would work better for a puzzle game, with the dashing thing. A few bugs were here and there. Overall decent
i really liked it
Because im to lazy for FB, anyways. Sometimes bullets from the enemys are stuck in the air. all in all i would like to see my actual score somewhere on screen so to get a hold of my progress in game that would be nice. Did you want to have some adventuer music or something like that?
The controlls are very nice i like it, cause it somhow like pumpgun, intersting combination of shooting and using the enviroment to play.
there's a bug when you finish the room with the 3 health pick-ups. The door doesn't spawn in until after a few seconds, and if you walk in it you fall of the map.
Other than that, I don't know why you're beating yourself up on this game, it's fantastic. random generated, enemy variety and a gameplay-change that totally changes how you approach every room
You're a amazing programmer and keep up your quality work.
This is a new one to me, and i'm really liking it.
The concept behind is so much more different than the usual flash games coming out today, the movement may be a bit confusing to nail down at first; but after a minute you'll get it down and understand how the mechanics work.
I find the enemies somewhat challenging to fight, they fit with the movement and they won't totally obliterate you in a second; even if you're new to this like I am.
I really liked this game, good work.