Fun idea. I liked the salt and pepper. The non-smoothness of the animation was maybe distracting. I think I see why you might have had more trouble than you should have while animating this... you need to put everything on its own layer and make everything into a symbol. Some stuff you don't need to make a symbol but most of the time I would. Especially for the ball. I can see all the black edges collecting on the ball. I've done this while starting out! Also, use symbols (highlight your object and press F8 and you will get options. Graphic symbols can have animations inside them or just be a static image. And you can tell a graphic when to animate and what frame to start animating(by going to properties). A movie clip can be just a static image or animation but you can not as easily tell the movie clip when to play and what frame to start playing, movie clips can have cool effects applied to them. And a button can make flash/animate do stuff by writing code into the actionscript panel (F9) but buttons will not work if you export your animation as a Video file. Also, see the folded paper/folder/trash can on the bottom left of the timeline? You probably knew but thats for adding layers, folders(that you can stack layers in) and deleting (highlighted) layers. And to the right of that you will see a beginning button(rewind), back a frame, play, forward a frame, and end. Well there's a button that should say "Onion Skinning" when you hover over it (has a picture of two squares). That is useful if you want to do frame-by-frame (redrawing something) or you can adjust how many frames the onion skinning shows so you can potentially see all your animated frames and see how smooth or jerky it might be. Another useful one is "Edit Multiple Frames". Just like onion skinning except you can actually manipulate all the frames of animation on one frame. So say you see a frame that looks off, you can just move it and adjust.