Millika Village

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You wake up in a small village with a cataclysmic storm soon to arrive. Will you be able to survive it unscathed?

A short adventure with 3 different endings to unlock.

All art, programming and music was done by me. Made with help from the incredible Fungus plugin for Unity.
Font used: Abscissa Regular by Tepid Monkey Fonts

As of 01/03/2018, the game has updated character art. I did it as part of my portfolio work and decided it'd be fun to include in the game if old players wanna see how the art's improved.

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A great and atmospheric game that relies on player decisions! I always loved your story-book games, and this is taking it to another level. While there isn't any real gameplay to mess around with, the character and plot definitely makes up for it. I love the characters and how realistic they are, especially how the dad doesn't trust you at first. I also like how you can technically train two stats at once with any training you go through, giving more variety and chances to do something good. My only complaint is that it's hard to prepare for whatever stat check is next. My first time I spread my skills too thinly and missed a lot of stat checks and ended up getting the worst ending. Also, I often have trouble deciding what the better decision is, but maybe I'm just stupid when it comes to situational preparedness. Overall, a great story line game!

Fun! I really would have loved to see more of the fox and a choice to stay or leave at the end.


A fun and beautiful game.

At the best ending you should add a choice where you can stay or leave.

Credits & Info

4.08 / 5.00

Jun 8, 2017
5:48 AM EDT
Adventure - RPG