well, as a summery: It was wonderful. though, I might add: it's probebly a bug since you said you *created* the music yourself in the disclaimer, but I heard no music (or any other sort of sound, for that matter). you might want to check on it.
I am actually a bit torn about what to say as to what I think could have made this game better: on the one hand, what I liked most about this game was the feel it gave, the quite dark pallete, contrast by the bright colors of the protagonist, are a great example: based on what I look at, the mood I was in was different. at the same time, though, the colors worked well with each over, giving a nice whole experiance as well. and here where I'm torn: on the one hand, the rough look helped convey the rough feel that was passed. at the same time, it was a bit annoing, especially the seemingly disjointed look of the flameballs, the demons and the herbs: thay just moved too smoothly compared too everything else. So as I see it, it would be better if either you upgrade the whole art a bit, and abendon the pixaly feel, or you make *everything* pixally and nice. and I'm actually not sure what I would prepher: the smoother moves looked better to the I, in and by themselves, but I'm not so sure the feel I would have gotten from the game would be the same were it too heppen.
so yeah, great job overall. 4.5 stars, and well deserve it in my opinion.