I am a die hard squirrel enthusiast, so I was excited to see that a squirrel strategy game was made on NG.
Things I liked: The 3d renderings, and the squirrel theme.
Things that could be improved:
The battle sequence should be on the game board, and not on a pop up screen, also when you hover over a squirrel or enemy it should show their health and damage instead.
The abilities are somewhat confusing, and I think the Planter should not have a cooldown but rather a casting time for planting, this would give time for the factories to produce enemies to go after the Planter.
Their should be a description of the abilities instead of just guessing what they do.
Things I didn't like:
The inconsistency of 2d vs 3d graphics, I know you are on demo, but I really hope you plan on making all game board elements 3d renderings to look like they fit in with the Squirrel renderings.
The pop up battle sequence has no skill involved.
+1 star for the 3d renderings, +1 star for the squirrel theme, and +1 star for the attempt.