The musician minigame was the least easy, needed to buy those lives for sure. Which means working... balance issue there seems minor since I finished in my 2nd game.
I loved this game. The programmer and musician mini games were fast paced and fairly increased the difficulty as the development stage went on, but the artist mini game went from a easy coloring book to trying to replicate the mona lisa. I still liked the artist mini game but i spent half the time playing this game in the artist mini game. Other than that i found a lot of enjoyment playing this game.
I'm really glad you loved it. I admit that the artist's minigame was a bit rushed out and poorly planned, we definitely could have done a better job at it. At some point in development we noticed how absurdly hard the stages were getting but it was already too late to do anything about it (we had a 2 week deadline to finish it and it was almost over). Thank you for sharing your thoughts with us
(I assume you folks speak Portuguese, so...)
Tudo muito bonitinho, feito com capricho... menus, personagens, cenários, objetos. Parabéns!
Quanto à jogabilidade em si, gostei da interatividade dos objetos de cenário... mas senti um pouco de falta de mais interação na jogabilidade - depois de um tempo, o jogo se restringe à seleção de poucas opções em um ou outro menu. Outra coisa que poderia ser diferente é o tamanho da fonte e dos menus (não sei se é coisa do meu navegador, mas aqui o texto ficou pequeno e espremido, tem que apertar os olhos pra enxergar direito).
No mais, vou acompanhar os trabalhos de vocês. Promissor! =D
Hey, stop speaking spanish, I don't understand you!
Brincadeira, haha. Obrigado por deixar sua opinião. Vamos levar em consideração os prós e contras que você deixou pro nosso próximo projeto. De fato o texto ficou pequeno, isso é algo a se lembrar também :).
Muito obrigado pelas 4 estrelas e pelo voto de confiança :D
I really love this game and it's gorgeously simplistic graphics, as well as the variety.
With the Programmer, it's fast-paced and needs quick thinking. I found it quite easy if my fingers are ready to get moving, and it's somewhat at an adjustable pace.
With the Artist, you go at your own pace and at your own speed, which really defines an artist. However, I somehow felt rushed. Not sure if it was intentional or not, but it's still accurate!
Now, with the musician, it was quite difficult for me personally. You need to be ready at all times and you can't go at your own speed at all. This really captures the timing needed for music and the synchronization required. Hats off to that!
The musician game could've been better, though. I dislike the fact that whenever you lose a life, it immediately begins. Often in my case, I ended up losing all of my lives from running right into something. Great game otherwise! Encore to the development team on this game and IN the game!
Really glad you loved it! Thank you for sharing your thoughts on every minigame. The feeling of rush in the artist's minigame wasn't intentional, but it definitely is there. We expected to do something else with the musician's minigame, like a rythm game. But rythm games are hard to make, and the time was short for me (the coder) figure out how to make'em. The endless runner was supposed to be like bit.trip runner, in which you have to jump and slide according to the music, but the time was short so we sticked with a simple runner. We'll definitely keep on developing, and maybe we'll see these three again in the future :D
What is this? A game for ants?
You can set fullscreen pressing F on the keyboard