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(can't believe I created my NG account some 15 years ago...)

This was created a few years ago to test OpenFL technologies, the engine is fantastic, love the Haxe programming language, very close to AS3. And thanks to OpenFL it is available on mostly all platforms! Check it out on mobile!

It was also a test to check out the casual gaming market, didn't worked out! Haha! But the game is pretty cute , it never got a proper release and since I had some free time, figure out why not release it. So this was the original pitch:

Welcome to Pin Town ! Home of the Pin Pals (and Gals) !
Help them in their wacky adventures across town in this unique physics puzzle game, inspired by Pachinko.

There's a lot to do in Pin-Town : Find a house, visit the beach, go to the movies and a lot more ! Get one to three stars for completing each levels and try to beat your highest score !

Simply aim the Pin Pal (or Gal) and send them bouncing madly through numerous custom-themed levels filled with power ups and special challenges !


(omg front page! thank you so much!)

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Not bad. Keep up the good work!

Pretty neat.

Sweet game, probably my avourite pachinko style game, and I;ve played quite a few. FX are great and ftr the game style perfectly Music is good, albeit a little repetitive after a while . Level structure is very ncie and some great ideas for how to complete each one.

My only gripe? Too short. What do I do after lv 60? More please,

I really liked this. Some of the levels are definitely difficult to get 3 stars on though. I've got all but 2 stars total. I got 2 stars on 2 different levels (36, 59), both of which have objectives to get all the pins. I find them impossible, though I'm sure others don't. I did notice a glitch though-- fire levels have a random moment after you put out the fire that you're given 3 stars, have all your pin people dropped, and the level forces itself to finish before you're actually done.

my favorite part was the disco music at the end of a level