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The Final Earth

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Author Comments

The Final Earth is a mini city builder/simulation on a small planet, made in 48 hours for the Ludum Dare 38 compo.

It's 2100 and Earth has been made uninhabitable by devastating climate change. As a great scientist, you have prepared, of course. Over the last fifty years, you built a teleporter and transported yourself and some materials across the galaxy to the only habitable planet you could find. Unfortunately, it's pretty small. Can you build a new society on this planet?

This is my entry for the compo of Ludum Dare 38 (A Small World). There's no music as I had no time, but otherwise I'm pretty happy with the result.

For the source code, see https://wagtailgames.com/files/TheFinalEarth/Ludum-Dare-38-master.zip
For the jam page, see https://ldjam.com/events/ludum-dare/38/the-final-world

I'm a bit late with Newgrounds uploading, sorry, submitted to other platforms on time though (my original plan was to make a postjam version before uploading to Newgrounds, but I probably won't do that too soon anyway). You do get the post-jam bugfixes though.

Reviews


Really enjoyable a few more updates with upgrades and perhaps threats would make this game brilliant!! Good work :)


People find this review helpful!

was a nice little game, and it is a bit zen-like. the idea is nice, but after just a short amount of time i've beaten the game. i now have 99 people, and my planet isn't even half full with buildings.
i would like to see some kind of further progression, maybe an expensive building which allows acess to the next tiny planet?
also, the food meter was a bit lacking: i could never tell if i had enough farms. maybe an indicator of how much food you're generating in average would be nice. i just went with farming overkill for now (i had 18 farms at the end, surrounded by regular houses).

because of the people limit of 99 i can't really go overkill on ressource production to completely reshape my island, but that's okay i guess, because there isn't much to build anyways :D
the stone spawner was an interesting idea, but not being able to tell where the stones will be spawned further bottlenecked the stone production, as i couldn't set up my stone industry at one certain place.

the game could really go somewhere, and i hope to see updates to it^^



I'm looking forward to the post-jam version. Maybe add more decoration blocks and a way to upgrade existing structures and a bigger world.



Pretty fun, but there's a major bug with the pause feature. I paused to go eat with a population of 32, then unpaused to a population of 142.


flori9 responds:

Thank you for your comment and bug report! This has now been fixed.


Why only 3 stars?


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Credits & Info

Views
5,876
Votes
138
Score
3.44 / 5.00

Uploaded
Apr 28, 2017
6:28 AM EDT
Genre
Simulation - Other
Tags