The Final Earth

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The Final Earth is a mini city builder/simulation on a small planet, made in 48 hours for the Ludum Dare 38 compo.

It's 2100 and Earth has been made uninhabitable by devastating climate change. As a great scientist, you have prepared, of course. Over the last fifty years, you built a teleporter and transported yourself and some materials across the galaxy to the only habitable planet you could find. Unfortunately, it's pretty small. Can you build a new society on this planet?

This is my entry for the compo of Ludum Dare 38 (A Small World). There's no music as I had no time, but otherwise I'm pretty happy with the result.

For the source code, see https://wagtailgames.com/files/TheFinalEarth/Ludum-Dare-38-master.zip
For the jam page, see https://ldjam.com/events/ludum-dare/38/the-final-world

I'm a bit late with Newgrounds uploading, sorry, submitted to other platforms on time though (my original plan was to make a postjam version before uploading to Newgrounds, but I probably won't do that too soon anyway). You do get the post-jam bugfixes though.

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The game gives me a calm feeling, i could probably fall asleep playing this.
Great game though
Also 48 F****** hours!

fun game, i enjoyed it quite a bit. my only gripe is that there didnt seem to be any difficulty curve. other people mentioned disasters or attacks as a way to make the game more complex, but another thing i noticed is that there really was no reason for the nightclub or the modern/rustic homes, because people were always happy so long as they had food and housing. i also wish we were able to destroy buildings from the beginning of the game, because i placed my first stone mine too far from the stone itself without thinking and was unable to move it. maybe let us destroy them for partial or half resources instead of only giving us the option once we have lots of stuff built? some ambient music would be great too

this is a good start for sure, and i'd like to see some more features or dynamics in the future

Really enjoyable a few more updates with upgrades and perhaps threats would make this game brilliant!! Good work :)

was a nice little game, and it is a bit zen-like. the idea is nice, but after just a short amount of time i've beaten the game. i now have 99 people, and my planet isn't even half full with buildings.
i would like to see some kind of further progression, maybe an expensive building which allows acess to the next tiny planet?
also, the food meter was a bit lacking: i could never tell if i had enough farms. maybe an indicator of how much food you're generating in average would be nice. i just went with farming overkill for now (i had 18 farms at the end, surrounded by regular houses).

because of the people limit of 99 i can't really go overkill on ressource production to completely reshape my island, but that's okay i guess, because there isn't much to build anyways :D
the stone spawner was an interesting idea, but not being able to tell where the stones will be spawned further bottlenecked the stone production, as i couldn't set up my stone industry at one certain place.

the game could really go somewhere, and i hope to see updates to it^^

I'm looking forward to the post-jam version. Maybe add more decoration blocks and a way to upgrade existing structures and a bigger world.

Credits & Info

3.56 / 5.00

Apr 28, 2017
6:28 AM EDT
Simulation - Other