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Infectoids

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The infectoids are coming! Do you have enough pills on hand to fight off all these nasty bugs to get through flu season?

Click and drag the pills to the bacteria, using the right color combination to take down the baddies!

Game made in 72 hours during the Ludum Dare jam event.

LDJAM page(please vote!):
https://ldjam.com/events/ludum-dare/38/$26494

Source code(made using phaserjs!):
https://github.com/sanojian/ld38

Game made by The Lax Viking team
https://laxvikinggames.blogspot.de/
https://twitter.com/laxvikinggames
https://www.reddit.com/r/supercombatsquadron/

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Un jeu aux graphisme assez correctes mais au gameplay assez buggué.

I found the game pretty well done. Good gameplay. And I loved the title screen and the other graphics but the game's missing some catchy music! You also should implement NG highscores.

Hello, tried to understand how to play the game but sadly it got freezed. :(

The flow was:
-Played a little bit
-Lost against the yellow bacteria
-In the restart, it just freezed.

The game has nice visuals! but like Trixel said, it feels rough or unpolished since It's not 100% intuitive on how to play this game.

This game feels rough. The visuals are nice and the mechanics are good for what they are,however, there is a bunch of questionable design choices made.

You need to introduce the mechanics of the game to the audience. There's no need to shove it down their throat but you need to introduce it to audience in some shape or form.

Why does the line that points to your curser not match your curved trajectory? I can get that you want the player to identify the relation between the mouse and the origin of the shot but still. The straight line implies no gravity.

Also you might wana change the game size or crop the background. The extra space on the sides just detracts from the visuals.

I get that this is a game jam game, but good fundamental design before working can make all the difference!

Hope this feedback helps!

I don't like it too much. But that's my opinion. I do like the 'art style', I like the the pixel-y type of the game. Maybe some controls in the description or some explanation about how to play te game would be handy because at first I didn't get the controls. It's short and simple but that's okay. It's a good time waster, but not for to long. I think it gets repitive fairly fast. Maybe an upgrade-tree or something? That you can make the pills more powerfull or something, i don't know. It's just an idea ;). This is no hate or something, it's just my opinion. (sorry if my English is a bit bad but I'm not that good in English because I'm Dutch ;D )

Credits & Info

Views
3,791
Faves:
2
Votes
123
Score
3.07 / 5.00

Uploaded
Apr 24, 2017
11:51 PM EDT
Genre
Puzzles - Falling
Tags