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Rogue Fable II

rated 4.29 / 5 stars
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Adventure - RPG

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Credits & Info

Mar 13, 2017 | 3:04 AM EDT
  • Frontpaged March 14, 2017
  • Daily 2nd Place March 14, 2017
  • Weekly 5th Place March 15, 2017

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Author Comments

The legendary Goblet of Yendor, some say it grants immortality, but others say its infinite power will drive you to madness. Rumored to be made of solid gold, inlaid with gems of incredible beauty and size, it will surely fetch a fortune on the black market. Many a rogue and scoundrel, lured by dreams of endless riches, have set out to steal the elusive artifact from the depths of the Dungeon of Dread. None have survived, will you be the first to succeed?

Rogue Fable II combines the challenge, tactics and strategy of classic roguelikes with a modern interface and graphics. Designed from the ground up to be beatable in a single hour, but with a huge variety between runs. Rogue Fable II includes:

- 6 base character classes with the option to multiclass and customize over the course of a run.
- 8 skills, 35 talents and 24 abilities from which to build your character.
- 8 dungeon branches, randomly chosen each game so that every run feels unique.
- 50 monster types each with their own abilities, behaviors, strengths and weaknesses.
- 80 unique items to discover.

Special thanks to: Alex, Colten, Dmytro, Iryna, Jeremy, and Rob for their testing and design input.

- Lots of updates (up to version 1.09 now) and more to come. Feel free to PM me with any suggestions or bug reports.
- I'm in the running for game of the month over on Kongregate and would greatly appreciate support in the ratings from anyone here who is enjoying the game.



Rated 5 / 5 stars

>Necromancer mains
*Fighting 4 slimes*
"He split! Oh! I'll just use my poison cloud... Why isn't it dying? IT HAS POISON RESISTANCE!"
*Blinks away*
"Now I wish I hadn't wasted my talent point, I could really use one of those electric spells now"
*Checks talents, Necromancy, Warrior, Storm Mage*
"Yup, could really use a stun spell"
*Checks inventory*
"I have a +1 Storm Chopper, let's see, no description, but it haaaaass lightning"
*Storm chopper saves me through AoE damage*

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Rated 5 / 5 stars

Had trouble with fire mage - switched to warrior - so easy. How come melee is so much stronger in these kinds of games? I'm a long-time expert in Dungeon Crawl Stone Soup (another, much bigger and older roguelike) and it's the same way there too. It seems like developers tend to balance the game so it's fair for melee, and then add in magic with lots of drawbacks (cost MP, terrible defense, need to train more skills) but without proportional advantages. For once I'd like to see a roguelike where the mage is the easy powerful class that may have drawbacks but is also incredibly powerful to compensate, and melee is the difficult one.

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Rated 4.5 / 5 stars

wow!! i spent an unholy amount of hours on this game before I finally beat it with all characters. it's my second favorite rouge-like on NewGrounds with the first being Red Rogue. I give it a 9/10 because there's a lack of a storyline, and the music/sound and artwork is fitting but nothing innovative. that aside, a myriad of items, attacks, enemies, stats, and fun generated levels to keep you interested through each playthrough. here's my strategy that works for all characters: collect items and gather as much XP as you can during levels 1-12, afterwards, make a run for the exits. when possible, enchant your main weapon, scrolls are the most valuable item that you can acquire and spend your XP on the poison cloud and/or thunder clap, life spike, fire ball or lighting bolt or piercing dart, power strike, and rage before other skills.

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Rated 5 / 5 stars

It is great game, I love the randomness and oldschool classic plus "autoexploring" makes it faster then other games. I hope you make more with more RPGish elements and skills.. Anyway it is great game and I mean it. Good job!


Rated 5 / 5 stars

its a good game i like it but i can pass more than 3 dungeons