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Circape

Score:
rated 2.78 / 5 stars
Views:
2,716 Views
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Genre:
Puzzles - Other
Tags:
run

Credits & Info

Uploaded
Mar 9, 2017 | 4:21 AM EST

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Author Comments

WHATS NEW!!!
Medals Removed we will add it again later.
Fixed the error of the scoreboard .
Mute Button added.

Run silently without being detected by red and blue circles, solve the puzzles collect the items and open your way int the exit to complete the levels.

Reviews


KwingKwing

Rated 3 / 5 stars

A handful of issues. I dislike that being found is an instant loss, it turns stealth into a game of avoiding under the guise of stealth. You need to punish sloppy play, not make it grounds for a game over.

I dislike that raycasting isn't shown to the player. You can't be spotted through a wall but the visual doesn't reflect that at all. I dislike that the guards turn on a dime and lack smooth movement. I dislike that you can't use traditional stealth mechanics like creating a diversion or hiding in darkness. Sneaking up on guards feels weirdly artificial although as a mechanic it works. Default movement is too slow and I can't seem to pass level 9.

Overall kind of lackluster. The Ultimate Assassin series does everything this game does and more.



FauxtrotFauxtrot

Rated 2.5 / 5 stars

This could be a very fun game, but right now it just feels so flat and uninteresting. The movement is sluggish and offers no real challenge, the enemies don't feel all that challenging to avoid (nevermind the "line of sight" passes through walls and looks dull overall), and the level design feels very uninspired. I ran into invisible walls, boxes that wouldn't budge, and more kinks that could be ironed out. I can't help but wonder if this game was put together with default assets, or if this review is falling onto deaf ears.

I'm not here to bash and bludgeon without offering some tips, however. There are some ideas here that could work well, given some polish. Take a page out of Monaco's book - give the player some more speed, make the levels bigger so players can explore, and look into giving the enemies a more dynamic line of sight (maybe something more physics-based, perhaps?) I don't know anything about Stencyl, the engine used to make this game, but if this is all that the engine has to offer, then I think it's time to look into another one.



IrudirIrudir

Rated 3 / 5 stars

Cool and cute, but the movement is way too slow to not be boring. It's still a good game, though.



RusTheSkeletonRusTheSkeleton

Rated 3.5 / 5 stars

Cute Game. Simple easy not to hard. maybe add some more levels and.. other then that create more games for everyone to enjoy.



BADGIRLQCBADGIRLQC

Rated 3 / 5 stars

nice game medals dont work :/


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