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Bottle Flip Flip -Purple Juice

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Two Levels of Tap and Flip a Juice bottle, go for the sour juice kid and try to hit him. hit all juice kids and land one bottle upright. If you have some neat ideas please share them as I'll try the ideas on the next levels. I'm thinking some boost bumpers..etc Please tweet scores!
control: tap left or right of the bottle to spin clockwise or counter clock wise..use obstacles on wall to try to land bottle..you try to get targets and just land the bottle once on bottom to pass a level

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I hope you are still working out on this. 2 levels? And the there's no button to go back to the menu, the gameplay is too simple and boring, and it made me feel like I was playing one of those games that is winnable by pressing one button, but this one was just luck. How about adding something like holding the LMB to change the power of the toss? Or using LMB and RMB to go left or right, insted of actually pressing to the left or right?

Sorry if it sounded like stupid criticism, I was trying to be helpful, but I know it doesn't sound good sometimes, so this last part is a disclaimer.

MunchieGames responds:

yes, rethinking a couple ideas..ill probably put the rubble band on everyone likes

Some points of (hopefully constructive) criticism:
- One click is not enough to feel in control of bottle. Turning left or right by clicking doesnt change anything to that. Its just one click and hope for the best.
- The turning left and right part is not explained in-game. Your games never have instructions, which makes you look really lazy. If you want us to play the game, you could at least tell us what to do.
- Only 2 levels is not enough. I get that you want to show your little lionking-baby to the people, but it wasn't ready yet. You did all the programming and designing, adding a couple more levels wouldn't have taken that much time right?
- The game-window is vertically orientated. For me this is a big no-no. When you release something to be played on pc, you should do it in dimensions that fit a pc-screen. What you did here is copy-paste your smarthphone-game to pc-site. Not only is it annoying (I have to set my browser to 80% to fit the game on my screen), but it's also a missed opportunity. A horizontal orientation would have allowed you to create bigger levels, with horizontal flips for more realism and originality.

Your ideas are good, so on the next one please allow yourself some more time to focus on the execution. Go for quality over quantity.

MunchieGames responds:

I'm currently trying out this format. The rest of your note I'll take into consideration so thanks for writing it I just wanted to see if maybe a different take on the bottle toss instead of rubber band would work.

The title screen looks pretty good and minimalistic, but still nice. The gameplay itself is very boring, and say if I get "8 flips" to complete a level, and I get all the coins in 2 flips, I have to use the remaining 6 flips even though I've gotten everything.
I'll give a 2.5 because I think there's a lotta potential but there's a lotta work that needs to be done

poorly made but keep up the work and improve a bit but good luck

Very not good. The music is repetitively boring, the graphics look pre-made and all you do is click a bottle, AND there's only 2 levels.
Still giving it a star because you actually managed to get a game to work.

Credits & Info

Views
2,203
Faves:
3
Votes
89
Score
2.29 / 5.00

Uploaded
Feb 23, 2017
12:46 PM EST
Genre
Skill - Toss