Some points of (hopefully constructive) criticism:
- One click is not enough to feel in control of bottle. Turning left or right by clicking doesnt change anything to that. Its just one click and hope for the best.
- The turning left and right part is not explained in-game. Your games never have instructions, which makes you look really lazy. If you want us to play the game, you could at least tell us what to do.
- Only 2 levels is not enough. I get that you want to show your little lionking-baby to the people, but it wasn't ready yet. You did all the programming and designing, adding a couple more levels wouldn't have taken that much time right?
- The game-window is vertically orientated. For me this is a big no-no. When you release something to be played on pc, you should do it in dimensions that fit a pc-screen. What you did here is copy-paste your smarthphone-game to pc-site. Not only is it annoying (I have to set my browser to 80% to fit the game on my screen), but it's also a missed opportunity. A horizontal orientation would have allowed you to create bigger levels, with horizontal flips for more realism and originality.
Your ideas are good, so on the next one please allow yourself some more time to focus on the execution. Go for quality over quantity.