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Samurai Adventure

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Author Comments

This game was made for a 24 hour game competition. It was completed in just under 24 hours by just me. The music was created by Eric Skiff.

Since its original release I have done quite a bit of updating to it just to make it more playable and fun. The current version of the game no longer reflects what it was when the original game jam game was released. Though it still has the same content.

It's an RPG/arcade game where you take control of a samurai apprentice attempting his final trial before becoming a full samurai.


Move with AWSD
Attack with Arrow Keys (Once you've found a weapon)
Pause game with ESC
Use your Ancient Power with F (Once it's unlocked)
To skip dialog for the map press Space (Good for a second playthrough)

Current Version: 1.4.0

Release Notes:

Added blood
Added new Cliff map
Added two new enemies
- Bats
- Fireball shooting statue
Added new lifesteal ability to Ancient Power
- This is in the form of a special shuriken projectile
- - Fires every 4th attack once all 6 shuriken are found
Fixed title screen text floating off screen after idle
New character sprite just for fun
Fixed minor bugs with sword
Raised XP curve to reflect new enemies and map
Added a longer wait time on Ancient Power attack to prevent spamming
New game icon

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really good game, cant find the last shuriken though

Really good game, I completed it, but what happens if you get all the shurikens?

new dark souls

Now I'm worthy of the Samurai title!
Loved it, though it was a little bit repetitive.
The Oni fight had me sweating at how many snakes he spawned.
It made me remember about those old Atari games.

well, I'm surprised. A very simplified game, yet kinda nice nonetheless. However, I believe that the enemies deal too much punishment