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Battle Ground

rated 2.12 / 5 stars
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Strategy - Tower Defense

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Credits & Info

Jan 21, 2017 | 6:08 PM EST

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Author Comments

The reason why people start off the game with 750 coins is because when i played the game i made it soo that i start of with 750 coins and i dont need to kill hundreds of enemies
1.1.0 UPDATE
*coins scroll down
*when the coin is on the wall it stops moving
*when player touches the coin the coin is destroyed and the value of the coin is added
*player is faster
+2017 text is added to the main menu
+version text is added to the main menu
*the place is
+health bar is added
+Artists name is added (sry :D)
*button mechanic changed
*fixed the manual
*fixed that the music is louder
*main menu animation is faster
+shopbackground added
*skeleton animation fixed
*score fixed
*text in wall removed

1.2.0 UPDATE (coming soon)



Rated 3 / 5 stars

I think it is definitely an improvement over your last games.

Excellent menu, good graphics, nice music. The only problem is that the pacing is off. It is beyond tedious to collect coins one by one when things costs hundreds of coins.

Your bullets are too slow, you move waaaaaaay too slow. The game feels very detached and slow in general.


Rated 2.5 / 5 stars

I really like the graphics! But wheres the sound? I like the manual how you can scroll up and down, but...the letters are WAY too big and strainful to look at, I'd make them a lot smaller like normal text reading. The character moves wayyy too slow though, and I feel the enemies could move a bit faster too. I found myself quitting after 30 seconds due to how slow the character is.

Give yourself more time when submitting a game for a holiday, plenty of time, even if you think you don't need it. You should finish this game, I want to see what it looks like when it's done! :) Though, you should replace the text in the score counter and coin counter with a basic pixel font over what you have. This game has potential but I don't know what to expect in the gameplay besides shooting. You say it's tower defense, so I assume there will be upgradable towers?

It just looks like a shooter to me, but it's somewhat fun. If you were to add towers and upgrades, putting places in the field where to place a tower along with the other weapons you get, would make for a fun game. Keep workin on it! :)


Rated 1 / 5 stars

Yeah, I can see why this is the lowest rated thing here. It lacks sound for one thing. It also doesn't tell you how to even play the game. Even the title is bland. The graphics aren't good at all. I didn't even know it was a defense game at first.

Okay, I guess it does tell you how to play. I just didn't care for this. It is far too bland. I at least like the idea of it, I suppose. Uh, Happy Pixel Day!


Rated 1 / 5 stars

Don't give up!

Although this game feels incomplete, it is a start! Just listen to the feedback you're getting, adjust the game accordingly, and have confidence in your own creation!

Here's what I found playing for a little while:
- I figured out you have to click coins to get them, but that was only by goofing around with controls. This should be clearly explained.
- The controls forced me to bounce my hands back and forth between the 'A' key, the arrow keys, and my mouse. I would recommend allowing a different method to pick up the coins or to shoot. If the coins dropped down to the wall to collect by making contact, that might work. If the mouse could be used to collect the coins and to shoot, that could work, too!
- Personally, I would recommend increasing the speed at which everything moves. (player AND enemies) Although having to think one step ahead of what I was doing was fun, (in order to collect coins and line up shots) the time it took between exciting things happening (killing an enemy or getting loot) was too long.
- The music was very quiet, I had to crank my speaker to get a normal listening level.

Good stuff:
-I like the art, its rudimentary, but on the right track!
-The music is cool, it just needs to be louder.

I DO want to see you make updates! I realize that you didn't officially "publish" your game in every market on the web. I see this as more of a prototype. Prototypes are supposed to be rough around the edges. The faster you find the flaws, the faster you can fix them.

Don't apologize for your work, stand behind everything you do.

And don't give up!


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Flame152 responds:

Thank you for taking the time to write this review it really means a lot


Rated 0 / 5 stars

Given the move speed, and the fact that you have to click coins to get them, this game is, in present state, unplayable.

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