Idle Dungeon Master

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1 5 Points

Farm 100 Gold yourself!

11 5 Points

Buy 10 Goblins!

12 5 Points

Buy 25 Goblins!

2 5 Points

Farm 500 Gold yourself!

6 5 Points

Research 100 RP yourself!

7 5 Points

Research 500 RP yourself!

13 10 Points

Buy 50 Goblins!

14 10 Points

Buy 75 Goblins!

16 10 Points

Conquer your first realm and finish the tutorial!

3 10 Points

Farm 2500 Gold yourself!

4 10 Points

Farm 10000 Gold yourself!

8 10 Points

Research 2500 RP yourself!

9 10 Points

Research 10000 RP yourself!

10 25 Points

Research 25000 RP yourself!

15 25 Points

Buy 100 Goblins!

17 25 Points

Conquer the first lands!

5 25 Points

Farm 25000 Gold yourself!

18 50 Points

Conquer the west lands!

19 50 Points

Conquer the desert lands!

20 50 Points

Conquer the mountain lands!

21 50 Points

Conquer the green lands!

22 100 Points

Conquer the shadow lands and the earth will be yours!

Author Comments

Build your dungeon, attract creatures and conquer the world!


Repaired the "unlock broken medals" button (hopefully)

and made some of the later units stronger (catapults/assassin/firewalkers/warlords/dragons)

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Fun and very addictive, but it needs more information about what everithing and everyone do

Crazy game

Wow I must say that this was one crazy and wild game, now dont get me wrong it was awsome all the "CLICKING" was fun though and very repettitive but still worth it for the "MEDALS" you probably should have made some more harder medals like secret one that we have to find on our own maybe even some easter eggs of some sorts. but other then that this was pretty awsome, so nice game here nice medals and fun.

you probably should have made some more harder medals like secret one that we have to find on our own maybe even some easter eggs of some sorts.


Good game. It needs a limit on how many workers you can have(unless they don't take up any space in the sleeping chambers, in which case that ought to be mentioned in the bestiary-I personally think that there should be a separate worker limit based on how many workshops you have so that there is an incentive to upgrade workshops, and so that there is more depth to the way workers are produced).
It also needs to do a better job of explaining the units, what they do, etcetera(it doesn't have to be too descriptive, but a bit more information in the bestiary would be nice). For example: do the catapults count towards the number of units you can have, or are they free units(the same goes for workers). How do doomers appear? What does "they will come to your dungeon when you have a good food supply" mean-do they come based on how many chicken farms you have? How do demon/warlords get into your army? I would prefer to have all of the main statistics(who does this unit target? what's his health, damage, etc.), but could settle for a general overview that explains everything to the degree needed.
Besides that, a blacksmith's shop or something like that could be a nice addition that could be used to upgrade units. You could also make more in depth fights that have some kind of RTS elements to them, but that would probably be better for a sequel than a small patch to the game.

Good game. Took only 2 weeks to finish ;D

1978 hours + 15 dragons = 15k people + 279 million gold :P
And... can I play more with this? I played out the game but I want to play with this more

Credits & Info

3.59 / 5.00

Jan 16, 2017
9:08 PM EST
Simulation - Other