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Split Space 2017

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Game Completed 25 Points

Complete the game from start to finish.

Pacifist 50 Points

Complete the game from start to finish with 0 points.

Author Comments

Made for Pixel Day 2017.

Take control of a small group of ships and shoot your way through waves of hostile ships.

This is the seconds game I have ever published (not including my joke game "Piggy Game"). Please offer constructive criticism on how I could possibly improve my game(s).

All enemies, and bosses (even ones that seem to stick around) will leave eventually, this is how the Pacifist achievement can be unlocked.

Mouse for Menus and Buttons.
Arrow Keys and WASD for Movement
Space Bar for Shooting
N for Ship Switch
H for Help.
P for Pause, M for Mute.

Game was made using Stencyl.
Sound Effects and music were made using LMMS.

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This was notbad, the music was "FITTING" and the action was kind of slow and could use more medals but overall still a fun little game you have here, maybe even some added flashy effects on this game, overall it was still fun so nice work here make more soon.

some added flashy effects, could use more medals


JauqAr responds:

Glad you enjoyed your time in my game, this game a bit more than a year old at this point, so it suffers from old skills which I've since improved. I have been adding more medals in my more recent games. I'll keep the flashy effects in mind though.

good stuff

JauqAr responds:


it dont have that special ending but why is the second achievement is so hard to get, i mean really??? 0 points thats kind of insane i always die in the boss fight. because with shoting it is very easy but dodjing only is hard bruh! nish game anywaysh =3D

JauqAr responds:

Glad you like my game. I wanted to give a twist to these kinds of games. So I created the Pacifist achievement. It was designed to be hard to add a challenge to the game.


Nice game. Nice music. I really enjoyed it.

JauqAr responds:

Glad you enjoyed!

Great game, even though you said you ran out of time, there seems a lot of thought put in to it. Each wave seems partially unique. A sequel would be great. The diversity of the ships was a good idea too, as you can use a great defender to take up the bullets, and spam the highest dmging one at teh boss. Or you could just get everything defense and to pacifist.

JauqAr responds:

Glad you like my game. I really wanted to make my game unique from the normal shooters of this kind, so I went with the ship switching mechanic. I'm glad to see that it is being used effectively!