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Short winter quest about littl boy...
It was nice. Heartfelt Christmas story with a great choice of music and beautiful graphics.
However, since it's an adventure game, I wish you'd let us do some things on our own. For example, if you click on a branch, the boy automatically uses the branch to reach the present. Or if you click on the birds, the boy throws them nuts. That should be the player's job to figure out (select item from the inventory and use it). Currently, it feels more like an interactive movie than a game (also supported by the fact that you aren't allowed to go further until you complete everything on the current screen). That isn't necessarily bad though, surely it helps to portray the message the way you want. And as a simple detail, there's custom cursor for walking, but no custom cursor for interacting with items.
But anyway, it was a sweet short story. Merry Christmas!
I'll bake you a cupcake so sweet...
Aliens, evil wizards, space vampires, & Shyfters! Just another day in the life of a badass
Stop the killer bees
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