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The Evidence Room

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Author Comments

Because of budget cuts, all the police department's evidence is stored in one room: "The Evidence Room"

Made in 48 hours for Ludum Dare 37 (One Room).

Judge the game on Ludum Dare: http://ludumdare.com/compo/ludum-dare-37/?action=preview&uid=7050

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i think that this game looks very fun a interesting concept and i would love to play it but i can figure out how because there are no directions anywhere

Very clever, smart little game, the idea is just right to even take it further. I see its in Ludum Dare 37 contest should surely do good there I hope. Well done and Best of Luck.

A very nice puzzle/thinking game to play. Though there is a minor bug where when you have x/y evidence to view, you can still move to (x+1)/y.
Also, you may want to change the fonts of the words on the evidence to allow people to read it easily.

This was really cute! I liked the clues you gave, they weren't too hard and I had a brief glimpse into some of those case files as well. I sort of wish you would have made a separate mystery case that sort of involved the Evidence Room.

There's also a bit of a bug after you beat the game. If you don't touch it for 20 to 45 seconds, not only does it make a noise, but it makes a double of the score/replay message while on the scree.

Great use of the theme. It was very fun to play and wasn't too confusing.
I loved the frantic search for the correct file. Great work.

The parts that I liked the most was looking for similarities with the case files in the computer and the physical case files. I think it would have been really cool if it was more common that you needed to find specific types of evidence based on info from the case description. If there are... I didn't find them i guess XD

All I would've added would be some more sounds like music. some calm music at the beginning that changes to tense as you near the time limit. Great Job on this Ludum Dare entry, and be sure to go check out my ludum dare entry as well.