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Author Comments

To all you reviewers, this is my FIRST GAME ever made.
I'm not saying that's a good excuse for this game being terrible, but just get your hopes the ABSOLOLUTE FUCK down. Get those hopes DOWNNNNNNNNNN. Also, the song is my first original song too. This is a perfect example of a bad combination of game and music. It was just a little test thing I did for a school project with some friends.
Both the game and music is heavily inspired by elements from the game Undertale, by Toby Fox. If you recognise any of that, don't think of me as an idea stealer. I just took whatever came to mind. This was never meant to be published, but I went with "fuck it" this time. Now that your expectations are down, feel free to review.

Hear the full theme with high quality at:
https://www.youtube.com/watch?v=OM98b3eU-uw

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good,addictive,and challenging! it's good for a first game

WHY THE MEGALOVANIA REMIX (yes i can tell thats a megaloavania remix) its cool, but not very original (yes its your first game, i will not judge u flames at games.)

it's pretty good

Instantly loud music, the game lagged like hell, and generally, from what i can tell, it's not a terrible game. I would turn down the music, the lag might not be an issue on your end, but it made this type of "quickly react" game impossible for me to play, and the art could be improved upon from a visual perspective. Overall a generic game, but not a bad one necessarily.

FlamesAtGames responds:

yo my dude i feel bad for you that you spent time writing that big of a review

this was just a little test thing i did for a school project, and it's literally the first game i ever made.
don't actually expect anything from this.

What the hell.
The game is kinda good but wow.
That music is killing me.

The hitboxes are not good : the triangle at the end of the first level never touch me but kill me.
And using a physic bug like a gameplay mechanic is really weird (end of levels, we have to be under the plateform to go over it, instead of jumping from the side to reach the top...)

I'm not against hard games, it's ok but when they are made with a good challenge, not things that kill you even if you are good where you are.
When you do hard games, the first thing you have to think is : the player should never think it's the game fault if he loses. It always have to be its own fault because he isn't good enough.

In your case, i always think it's the fault of your game. I still liked some levels i tried but i ragequitted fast.

FlamesAtGames responds:

yo my dude i feel bad for you that you spent time writing that big of a review

this was just a little test thing i did for a school project, and it's literally the first game i ever made.
don't actually expect anything from this.