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Our Game for the Friendly Jam, made in 24h
This has been said many times before.
Good art. Entertaining at first, and then it becomes unnecessarily difficult.
Repeating a level but having it be backwards seems a bit like it was filler.
Double the difficulty with little extra work.
I'd like to play this game when you've spent more than 24 hours on it though, Game Jams are a blessing and a curse.
Man this is pure stress.
Even tho yes the fact that this is so annoying takes away a lot of the gameplay, divercity is still needed and imo highly appreciated,
such a shame. the art is beautiful... esp the old man in the 'cut scenes'. but, it could have been great, like Deep Sleep or the Ossuary. The art is far better than the game play.
This is not a Puzzles - Difference game.
And suddenly a good game, only becomes a ridiculous.
At first all well-entertained, challenging but not impossible. Then you switch control from left to right enemy missiles and an additional ghost shit traps on the ground? Please do not be ridiculous who would be hours trying to pass a puzzle of a browser game?
Browser games are minigames to spend your time entertaining not to break your head with some nonsensical games.
Art I liked
As I said before the beginning was very good game then became something ridiculous.
I do not say it's the worst, but it's ridiculously impossible.
A Zombie Survival Roguelite
Explore the mysterious dungeon in this idle RPG.
2D Top-down Shooter focused on bullet blocking mechanics.
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