Has promise but is pretty buggy. Movement slows down, or the character will sometimes continue walking in whatever direction(s) I had him going in last and I must press those buttons again to make him stop. Also, cannot fire while walking, except when the auto-walk bug kicks in, which leaves me extremely vulnerable to enemies either way.
My one problem:
The save feature should have a yes/no prompt before doing its thing.
Bugged movement, accidentaly walking out of boss area just to do it all over again and need to click for each fucking bubble instead of holding buton... This game isnt finished enough for being beaten by me
What do you mean by "bugged movement"?
Autofire is enabled later in the game.
Walking out of boss area is now also fixed.
Hope there was anything that you found at least slightly enjoyable so your time wasn't completely wasted. :)
Fun, little game. Besides the slowdowns when hitting enemies (dunno if it's intentional or something on my side), it's a perfect time waster. Without a moment that boggles down the gameplay and forces you to grind, and that's what I appreciate the most.
Big plus for an actual pixelated art, or at least I didn't noticed it's fake like with so many games nowadays.
Love the sprites, gameplay is consistent and the text is good too. One thing that felt a little bit off was the final boss, because the game had a pretty smooth dificulty progression until you get there, where it becomes more about grinding your skills or stocking up potions than playing well. Kinda cheap.
Fun game though, the type of game you get when the dev has fun coding it too, I bet.
Well... Some playtesters were complaining, that final boss is too easy. Good thing I didn't listen. :D