This game is just too adorable! And very funny, poor balloon kid. =)
There are some spelling errors, though?
Very probable. My brain is too tired of playing this game over and over to notice spelling errors anymore, but since good people are pointing them out from time to time and I'm fixing them.
Keeps me entertained for a while, then it gets too hard! Stupid rapid!
Honestly, this game just gets too hard too quickly. After talking to the king, I found that the game stopped being bullet-hell and started being Dying Simulator 2016. Even with all the grinding I did in preparation for increases in difficulty (I was already getting the overlapping red stats just by killing the frogs and birds in the fire-ant area), and the fact that I never skipped a battle, I still got owned by the porcupine spines mixed with homing-bubbles and birds and landsharks. I really don't like when a game changes difficulty so suddenly, when I'd been waltzing through enemies so easily previously
Oh, sorry about that. It's not a simple thing to adjust the difficulty to suit everyone. My idea at one point was to scale difficulty dynamically, according to player's death count and damage taken throughout the play. But alas, doing such thing was way beyond my budget. :/
Protip for final boss: His left side is vulnerable when he falls from the jumps (the shields appear from the bottom counter clock wise).