Upgrade Your Account!

Hey! To start this decade right, we believe Newgrounds should be ad-free for EVERYONE. For this to work, we need people who have the means to become paying supporters. For just $3 per month or $25 for the year, you can help this happen and get some nice perks!

For the month of April we have disabled ads on all E-M content. We need 44 people to reach our goal of 3,000 active supporters. If we hit that, we'll continue with a new goal in May!

Please check out our Supporter Upgrade and consider coming aboard!

Don't Forget the Bard!

Share Collapse

Author Comments

This game contains explicit text and sexual situations and is intended for ages 17+. I will keep an updated Wiki for everyone here: http://hotdogtopus.newgrounds.com/news/post/974125

A former bard of the king loses his position at the castle and is forced to seek other employment. Along the way, he stumbles across enemies, treasure, a few friends, and even a chance at love or -- well, you know.

How to Play:

If your adventure is cut short, you didn't have the right skills for your intended path. Sometimes you will need a combination of two skills to complete the path. For example, you may need strong bard powers and charisma in order to complete one path, but these skills could be useless for another.


Combat Power - basic physical combat and fencing skills
Bard Powers - mysterious powers of song and intuition
Composure - allows you to remain composed under intense circumstances
Charisma - make friends and influence people
Lore - knowledge about the realm could save your life

Artist Credit:

Title screen by Michael Perez
Music by Kannnaduki
Food Icon by Daniel Belohlavek @dbhvk
Fantasy Icon Pack by Ravenmore dycha.net
Fantsy UI Elements by Ravenmore dycha.net
Loyalty Lies Equipment - Rings by Heather Lee Harvey EmeraldActivities.com
Clothes credit to Clint Bellanger, Blarumyrran, crowline (CrowLineStudio), and Justin Nichol
Some Item Icons by Kem @ ascensiongamedev.com/community/profile/495-kem/

Build Notes:

7/22/2017 - version 2.0

-No further updates will provided for Don't Forget the Bard! I'm currently working on Don't Forget the Bard! Part 2.

12/6/2016 - version 1.4

- HTML5 support added!

12/1/2016 - version 1.3

- new cover art
- font style changed
- after 5 adventures, FB/Twitter share screen pops up

11/25/2016 - version 1.2

- Skills now improve as you complete related tasks
- Some achievements are included
- If your endurance reaches 0, your game will now end

11/21/2016 - version 1.1

- updated text for adventure choice/shopping screen
- choice for offering to work as a scribe for the pirates fixed

11/19/2016 - version 1.0

- Path 4 is not available in Open Beta.
- Achievements are currently in development.
- Please use comments or PM to report bugs.
- Please report hard crashes and or frequent hangs.
- Please report any text and or grammatical issues.
- Strategy guide coming shortly. Follow 'hotdogtopus' for updates.

Log in / sign up to vote & review!

Newgrounds accounts are free and registered users see fewer ads!

The Story is Rich and adds a new depth to Choose-Your-Own-Adventure. I can't wait to find out more about this game. My only Gripe is that when you select the Market, you can't leave, so i had to start over. Otherwise, Amazing game!

hotdogtopus responds:

Yeah, something is wrong with the market and I haven't been able to fix the hotspot because of display issues. Clicking under the exit text should work.

remind me of littlenmermaid

hotdogtopus responds:

Ha ha. :)

when ever I go into the shop option I can't exit unless I refresh the page, is the shop not fully complete or it just a problem only i'm facing?

hotdogtopus responds:

Can you PM me more information about your browser and device? I just tested the shop and you can exit. Try clicking below the exit a bit. Because it is html5, I think the text might be displaying higher or lower on some devices and perhaps even browsers. There should be no problem on desktops because Flash is the auto format for PC.

This game is coming along very well so far, I've noticed that a few of the choices are hard to click on because the area to sense you are touching it is above the text. In the initial stat building area, it took me a few playthroughs to figure out that I had to lower stats if I wanted to raise them. The game is well written, though I wish the scenes of adult nature made more sense to the storyline and weren't there just for the point of being there. I am excited to see how this game progresses, though a few of the plot lines are a tad confusing to follow. I loved the mermaid, but the unknown room to the kingdom seemed a bit farfetched. But keep the progress up!

hotdogtopus responds:

Oh, thank you!

If you have sex with a character, it will have consequences in the major update (2.0) unless you killed the character afterwards or something. As for the unknown tunnel, it's not the room that's unknown -- it's the tunnel. The reverse mermaid has been under the drawbridge and digging into the wall at night for ages. So, nobody would ever look under the drawbridge and nobody ever goes under there. I might have a picture drawn for that page so that it will make more sense. The treasure room is not frequented, so nobody has noticed the hole yet. I hope that makes sense.


It's fine, but the game still isn't finished....
It's a nice start, but more branching choices would make it more interesting.... And if a bad end is reached, maybe notifying in a way that it is indeed a bad end (in my playtrhough, I ended up hooking up with the witch of Faust Castle, but then the game restarted..... It's probably because the game isn't finished yet, but seeing what happens next could be interesting. The plot to overthrow the kingdom.).

hotdogtopus responds:

Yes, the game is still in beta. A major update will follow some minor updates. In that ending, you actually die because the witch doesn't need your help. I'll go in and clear that up.